Ace Combat 5: The Unsung War: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
ManaYagami (talk | contribs) mNo edit summary |
||
Line 6: | Line 6: | ||
|developer = Project Aces | |developer = Project Aces | ||
|genre = Combat Flight Sim | |genre = Combat Flight Sim | ||
|gameinfo = | |gameinfo = Known in Europe as "Ace Combat: Squadron Leader". | ||
|wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link] | |wikipedia = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link] | ||
|reviewlinks = | |reviewlinks = | ||
Line 14: | Line 14: | ||
|serialsNTSCU = | |serialsNTSCU = | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = October 25, 2004 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
Line 22: | Line 22: | ||
|serialsPAL = | |serialsPAL = | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = February 18, 2005 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
Line 30: | Line 30: | ||
|serialsNTSCJ = | |serialsNTSCJ = | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = October 21, 2004 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 13:12, 14 July 2012
Developer(s): Project Aces
Genre: Combat Flight Sim
Wikipedia: Link
Game description: Known in Europe as "Ace Combat: Squadron Leader".
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSdx: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4600 |
BIOS version: | US 2.30/Japan 2.20 |
Comments: As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions).
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | AMD Phenom II x4 965 BE |
GPU: | AMD 6950 2 gb |
Comments: Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen.