Ace Combat 5: The Unsung War: Difference between revisions

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|developer        = Project Aces
|developer        = Project Aces
|genre            = Combat Flight Sim
|genre            = Combat Flight Sim
|gameinfo          = Ace Combat 5 features more than fifty licensed real-world jet aircraft.[3] Nonetheless, the game's events and locations are set in a fictional world.[4] The game's main campaign is set during a war between the fictitious nations of Osea and Yuktobania. The storyline revolves around the player character "Blaze," an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron. The Unsung War follows this squadron's exploits as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war. Known in Europe as '''"Ace Combat: Squadron Leader"'''.
|gameinfo          = Ace Combat 5 features more than fifty licensed real-world jet aircraft. Nonetheless, the game's events and locations are set in a fictional world. The game's main campaign is set during a war between the fictitious nations of Osea and Yuktobania. The storyline revolves around the player character "Blaze," an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron. The Unsung War follows this squadron's exploits as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war. Known in Europe as '''"Ace Combat: Squadron Leader"'''.
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link]
|reviewlinks      = [http://www.ign.com/articles/2004/10/26/ace-combat-5-the-unsung-war IGN]
|reviewlinks      = [http://www.ign.com/articles/2004/10/26/ace-combat-5-the-unsung-war IGN]
|reviewscore      = 9.3/10 (IGN)
|reviewscore      = 9.3/10 (IGN)
|cpu-intensive    = 1
|gpu-intensive    = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 18:41, 7 July 2015

Ace Combat 5: The Unsung War

North American box art
Game general and emulation properties:
GPU intensive game
CPU intensive game
Region NTSC-U:
Serial numbers: SLUS-20851
Release date: October 25, 2004
CRCs: 39B574F0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-52424
Release date: February 18, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25418
Release date: October 21, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Project Aces
Genre: Combat Flight Sim
Wikipedia: Link
Game review links: IGN
Game review score: 9.3/10 (IGN)
Game description: Ace Combat 5 features more than fifty licensed real-world jet aircraft. Nonetheless, the game's events and locations are set in a fictional world. The game's main campaign is set during a war between the fictitious nations of Osea and Yuktobania. The storyline revolves around the player character "Blaze," an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron. The Unsung War follows this squadron's exploits as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war. Known in Europe as "Ace Combat: Squadron Leader".


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Phenom II x4 965 BE
  • AMD 6950 2 gb
0.9.8 GSdx r4600
  • SPU2-X r4600
  • LilyPad r4600
BIOS: US 2.30/Japan 2.20, As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions)., Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen. HomerPepsi
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Status goes from ingame to playable. Runs near full speed., Picture has lines in it if gsdx is in hardware mode. Looks fine in software mode.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.2.0 r5919 GSdx 5912 SSE41
  • SPU2-X 5893 2.0.0
  • LilyPad 5822 0.11.0
Runs above full speed., Same graphics issues as before with lines in picture is hardware mode is used.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 9(Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game had 6-8 thin black lines that run vertically when up scaled. In GSDX10 hardware the ground did not seem to be rendering properly. However when switch to GSDX 9 or software rendering the ground glitch is fixed.Bios v 2.0 was used. Zrooney



The gallery

Public compatibility forum links