Ace Combat 5: The Unsung War: Difference between revisions

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{{infobox
{{infobox
|image            = Ac5box.jpg
|image            = Ac5box.jpg
|caption          =
|caption          = North American box art
|developer        = Project Aces
|developer        = Project Aces
|genre            = Combat Flight Sim
|genre            = Combat Flight Sim
|gameinfo          = Known in Europe as "Ace Combat: Squadron Leader".
|gameinfo          = Known in Europe as "Ace Combat: Squadron Leader".
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Link]
|reviewlinks      =
|reviewlinks      = [http://www.ign.com/articles/2004/10/26/ace-combat-5-the-unsung-war IGN]
|reviewscore      =
|reviewscore      = 9.3/10 (IGN)
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20851
|CRCsNTSCU        =
|CRCsNTSCU        = 39B574F0
|releasedateNTSCU  = October 25, 2004
|releasedateNTSCU  = October 25, 2004
|statusNTSCU      = 2
|statusNTSCU      = 2
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|Comments=BIOS: US 2.30/Japan 2.20, As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions)., Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen.
|Comments=BIOS: US 2.30/Japan 2.20, As of August 31, 2011, this game is not listed on the official compatibility list (NTSC-U, NTSC-J and PAL versions)., Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Only problem was 6 black vertical pixel lines evenly distributed across the screen.
|Tester=HomerPepsi
|Tester=HomerPepsi
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|GPU=Sapphire R9 290X 4GB
|Revision=1.2.1 r5873
|Graphics=GSdx 9(Hardware)0.1.16 r5875
|Sound=
*SPU2-X r5875
*Lillypad 0.11.0 r5875
|Comments=Game had 6-8 thin black lines that run vertically when up scaled. In GSDX10 hardware the ground did not seem to be rendering properly. However when switch to GSDX 9 or software rendering the ground glitch is fixed.Bios v 2.0 was used.
|Tester=Zrooney
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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