Ace Combat 04: Shattered Skies: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
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|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=06 02 2013 1.1.0 r5546- | |||
|Graphics=GSdx 5542 SSE41 [03 02 2013] | |||
|Sound= | |||
*SPU2-X 2.0.0 [05 02 2013] | |||
*LilyPad 0.11.0 [13 01 2013] | |||
|Comments=Runs near full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), Little Heavy,can requires MTVU hack., Status | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5 2500 @ 3.1 gigahertz | |||
|GPU=Nvidia GeForce GTX 460 | |||
|Revision=1.0.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |||
|Tester={{ForumUser|Kaarvani}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5 2500 @ 3.1 gigahertz | |||
|GPU=Nvidia GeForce GTX 460 (driver 314.22 + GeForce Experience installed) | |||
|Revision=1.0.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |||
|Tester={{ForumUser|Kaarvani}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5 2500 @ 3.1 gigahertz | |||
|GPU=Nvidia GeForce GTX 460 (driver 314.22 + GeForce Experience installed) | |||
|Revision=1.0.0 | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |||
|Tester={{ForumUser|Kaarvani}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=I5 3330 | |||
|GPU=HD radeon 6850 | |||
|Revision=1.3 Git 28 of May | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=USA v02.20(10/02/2006), Hard to believe....but Is fine now,not issues more., Status | |||
|Tester={{ForumUser|DESTRUIDOR}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 18:27, 26 December 2014
Developer(s): Namco
Genre: Arcade, combat flight simulator
Wikipedia: Link
Game description: Known in Europe as "Ace Combat: Distant Thunder".
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
06 02 2013 1.1.0 r5546- | GSdx 5542 SSE41 [03 02 2013] |
|
Runs near full speed. | |
NTSC-J | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Little Heavy,can requires MTVU hack., Status | |
PAL | Windows |
|
1.0.0 | GSDX |
|
Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |
PAL | Windows |
|
1.0.0 | GSDX |
|
Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |
PAL | Windows |
|
1.0.0 | GSDX |
|
Europe v02.00 (14/06/2004), None, SkipMPEG, - Game launched via a retail copy., - Heavily "garbled" textures in the in-game menus (plane/weapon selection, plane/weapon buying and selling screen) : most of the textures of those menus are hidden by formless black polygons covering a large part of the screen. | |
PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Hard to believe....but Is fine now,not issues more., Status | |
PAL | ? |
|
SVN r5051 | GSDX D3D11 r5051 | SPU2-X r5025 | Needs powerful hardware just to go in-game. Needs investigation/optimization to make this game playable. | ? |
NTSC-U | Windows 7 Professional 64-bit |
|
1.3.0-20140912204128 | GSdx 20140912204128 (MSVC 18.00, SSE41) 0.1.16 [GSdx32-SSE4]OpenGL | SPU2-X 20140912204128 2.0.0 | Hardware mode runs fast, but there are too many texture glitches to be enjoyable. Software mode works well, but requires a fast CPU and only Virtual Cockpit view works. | SpeedySPCFan |
Known Issues
Graphical issues
- Status: Active
- Type: Serious
- Description: The game still has a lot of graphical issues in hardware mode. The aircraft, the hangar and the in-mission ground surface suffer from the most noticeable glitches. Black lines on screen and textures are incorrect.
- Workaround: Software Mode has no graphical glitches but runs slow on most CPUs and has slow view modes.
Slow View Modes
- Status: Active
- Type: Minor
- Description: In Software Mode, both third person and cockpit views make the game go unplayably slow and lag the audio.
- Workaround: Use Virtual Cockpit mode or play in Hardware Mode.
The gallery
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Ace Combat 04: Shattered Skies (SCES 50410)
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Ace Combat 04: Shattered Skies (SCES 50410)
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Ace Combat 04: Shattered Skies (SCES 50410)
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Ace Combat 04: Shattered Skies (SCES 50410)
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Ace Combat 04: Shattered Skies (SLPS 25052)
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Ace Combat 04: Shattered Skies (SCES 50410)
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