Ace Combat 04: Shattered Skies: Difference between revisions

Jump to navigation Jump to search
no edit summary
(Added workaround for black plane issue)
No edit summary
(12 intermediate revisions by 8 users not shown)
Line 34: Line 34:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50410
|serialsPAL        = SCES-50410
|CRCsPAL          =
|CRCsPAL          = 1B9B7563
|releasedatePAL    = February 8, 2002
|releasedatePAL    = February 8, 2002
|statusPAL        = 2
|statusPAL        = 2
Line 42: Line 42:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25052<br />SLPS-73410 <small>(PlayStation 2 the Best)</small><br />SLPS-73205 <small>(PlayStation 2 The Best)</small><br />SLPM-60149 <small>(Trial)</small>
|serialsNTSCJ      = SLPS-25052<br />SLPS-73410 <small>(PlayStation 2 the Best)</small><br />SLPS-73205 <small>(PlayStation 2 The Best)</small><br />SLPM-60149 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = D8D43E28
|releasedateNTSCJ  = September 13, 2001<br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = September 13, 2001<br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
Line 200: Line 200:
</spoiler>
</spoiler>
|Tester=Spectra Twilight
|Tester=Spectra Twilight
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro x64
|CPU=Intel Core i5 8600K @ 5.0GHz
|GPU=NVIDIA RTX 2060 Super
|Revision=v1.7.0-dev-109-g4102489d8
|Graphics=GSdx 20200629164148 (MSVC 19.21 AVX2/AVX2) 1.2.0
|Sound=SPU2-X 20200629164148 2.0.0
|Comments=Requires OpenGL Software mode. Runs full speed on 'Safe' emulator preset. No issues observed.
|Tester=Xevon
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows 10 Pro x64
|CPU=AMD Ryzen 2700X
|GPU=NVIDIA RTX 1660ti
|Revision=v1.7.0-dev-1641
|Graphics=OpenGL
|Sound=SPU2
|Comments=Works great in OpenGL Hardware mode. Must use this fix. Cannot see Explosions, no known fix as of yet, but can upscale up to 2k.  https://www.moddb.com/games/ace-combat-04/downloads/ace-combat-04-shattered-skies-black-plane-issue-workaround
|Tester=Gravity
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* Anisotropic Filtering: 8x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Edge Anti-aliasing
* Rendering threads: 2
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X 20200506140834 2.0.0
*LilyPad (20200506140834) 0.12.1
|Comments=I downloaded this patch to remove the permanent black color of the plane. The game runs at 1080p 60 FPS with 65% brakes, for that without bugs and freezes. I tried 2X resolution and Native (PS2), anyway with the brakes the game runs on OpenGL (Hardware or Software) rendering.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
Line 226: Line 280:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken terrain textures
|IssueName=Black Plane
|IsFixed=1
|IsFixed=0
|IssueLevel=1
|IssueLevel=0
|Description=In hardware mode mipmapping issues cause terrain textures to appear distorted and constantly changing form.
|Description=In Hardware mode the player's plane texture appears completely black. NPCs and cockpit view are unaffected.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions use Software mode.
|Workaround=Use [https://buildbot.orphis.net/pcsx2/index.php?m=dl&rev=v1.5.0-dev-2329-g2ad5db227&platform=windows-x86 build 1.5.0-dev-2329] along with the [https://forums.pcsx2.net/Thread-No-interlacing-codes no-interlacing cheat codes] for the game (requires NTSC-U version). This works on both D3D11 HW and OpenGL HW renderers; if using OpenGL, Auto Flush must be enabled. On newer builds (including 1.6 and 1.7) this is only a partial fix on D3D11, as the planes will still appear darker than they should and have a black jagged outline (white outline if Texture Filtering is set to Nearest), while having no effect on OpenGL.
}}
}}


{{Issue
{{Issue
|IssueName=Flickering HUD
|IssueName=Missing clouds
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode, the HUD can be flickering, and completely disappears in some night missions
|Description=In Hardware mode clouds are invisible.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and make sure ''CRC Hack Level'' isn't set to "Aggressive".
|Workaround=Use software mode.
}}
}}


{{Issue
{{Issue
|IssueName=Black Plane
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode the outside of the player's plane appears completely black, wile all NPC planes are fine. Cockpit view is fine too.
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Workaround=Use software mode. Alternatively, use build 1.5.0-dev-2329 along with the [https://forums.pcsx2.net/Thread-No-interlacing-codes no-interlacing cheat codes] for the game (requires NTSC-U version). On newer builds, removing interlacing still results in a darkened plane texture with an outline.
|Workaround=Set the camera to Virtual Cockpit or play in Hardware mode.
}}
}}


{{Issue
{{Issue
|IssueName=Missing clouds
|IssueName=Explosions not visible
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode clouds are invisible.
|Description=Explosions on planes or ground items do not display in hardware mode, only the white puff of smoke arising from the explosion.
|Workaround=Use software mode.
|Workaround=Use software mode.
}}
==Fixed Issues==
{{Issue
|IssueName=Broken terrain textures
|IsFixed=1
|IssueLevel=1
|Description=In hardware mode mipmapping issues cause terrain textures to appear distorted and constantly changing form.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions use Software mode.
}}
}}


{{Issue
{{Issue
|IssueName=Hangar area partially obscured
|IssueName=Flickering HUD
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode a thick, dark gray mist covers the hangar area.
|Description=In Hardware mode, the HUD can be flickering, and completely disappears in some night missions
|Workaround=This has been resolved in recent v1.5.0 git builds. For PCSX2 v1.4.0 and earlier Hardware Depth also needs to be enabled. Or use software renderer.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and make sure ''CRC Hack Level'' isn't set to "Aggressive".
}}
}}


{{Issue
{{Issue
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IssueName=Hangar area partially obscured
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Description=In Hardware mode a thick, dark gray mist covers the hangar area.  
|Workaround=Set the camera to Virtual Cockpit or play in Hardware mode.
|Workaround=This has been resolved in recent v1.5.0 git builds. For PCSX2 v1.4.0 and earlier Hardware Depth also needs to be enabled. Or use software renderer.
}}
}}


{{Issue
{{Issue
|IssueName=Explosions not visible
|IssueName=Vertical lines
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Explosions on planes or ground items do not display in hardware mode, only the white puff of smoke arising from the explosion.
|Description=Several vertical lines appear spread accross the screen in Hardware mode.
|Workaround=Use software mode.
|Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align Sprite''' hack.
}}
}}


Line 289: Line 351:
File:Ace_Combat_04_Shattered_Skies_Forum_1.jpg|Ace Combat 04: Shattered Skies (SLPS 25052)
File:Ace_Combat_04_Shattered_Skies_Forum_1.jpg|Ace Combat 04: Shattered Skies (SLPS 25052)
File:Ace_Combat_04_Shattered_Skies_Forum_2.jpg|Ace Combat 04: Shattered Skies (SCES 50410)
File:Ace_Combat_04_Shattered_Skies_Forum_2.jpg|Ace Combat 04: Shattered Skies (SCES 50410)
File:Ace_Combat_04_Shattered_Skies-moddb.jpg|OpenGL (Black Plane and Playable)
</gallery>
</gallery>


ninja
2,905

edits

Navigation menu