Ace Combat 04: Shattered Skies: Difference between revisions

Moved last known issue to 'Fixed'.
(Removed unnecessary information.)
(Moved last known issue to 'Fixed'.)
(2 intermediate revisions by one other user not shown)
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|GPU=NVIDIA GeForce GTX 1060 @ 3GB
|GPU=NVIDIA GeForce GTX 1060 @ 3GB
|Revision=1.5.0 (dev-2613 g48d9763d2)
|Revision=1.5.0 (dev-2613 g48d9763d2)
<spoiler show="Settings" hide="Hide">
<!--;
* Preset: 1 - Safest
* Preset: 1 - Safest
</spoiler>
-->
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
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** Align Sprite: ✓
** Align Sprite: ✓
* Blending Unit Accuracy: Medium
* Blending Unit Accuracy: Medium
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0  
* SPU2-X 2.0.0  
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Game story played through from start to end. Game runs at full speed at all times, with minor visual glitches (see Additional Information).
|Comments=Game story played through from start to end. Game runs at full speed at all times, with minor visual glitches (see Additional Information).
<spoiler show="Additional Information" hide="Less Information">
<!--;
* As noted in the known issues, the player plane is completely black in missions. It is correctly textured in Software rendering, but I am to run the game at full speed using the Software renderer on my hardware configuration.
* As noted in the known issues, the player plane is completely black in missions. It is correctly textured in Software rendering, but I am to run the game at full speed using the Software renderer on my hardware configuration.
* When looking towards the sun or moon, a large, square, negative-color-looking texture appears over it. Toggling the Software Renderer (F9 key) on and off again seems to remove the bugged sun/moon texture for the current mission instance, but I did not discover this fix until after my playthrough was complete so I have not tested it extensively.
* When looking towards the sun or moon, a large, square, negative-color-looking texture appears over it. Toggling the Software Renderer (F9 key) on and off again seems to remove the bugged sun/moon texture for the current mission instance, but I did not discover this fix until after my playthrough was complete so I have not tested it extensively.
</spoiler>
-->
|Tester=Spectra Twilight
|Tester=Spectra Twilight
}}
}}
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|Revision=v1.6.0
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
<!--;
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Large Framebuffer
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 20200506140834 2.0.0
*SPU2-X 20200506140834 2.0.0
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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IsFixed=0
|IssueLevel=0
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Workaround=Set the camera to Virtual Cockpit or use the AVX2 launcher.
}}


==Fixed Issues==
==Fixed Issues==
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|Description=Several vertical lines appear spread accross the screen in Hardware mode.
|Description=Several vertical lines appear spread accross the screen in Hardware mode.
|Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align Sprite''' hack.
|Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align Sprite''' hack.
}}
{{Issue
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IsFixed=1
|IssueLevel=0
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Workaround=Fixed per [[User:JordanTheToast|JordanTheToast]]. Likely fixed in part by faster technology as well as by optimizations in the HW renderer. If this is still an issue for you, set the camera to Virtual Cockpit or use the AVX2 launcher.
}}
}}


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