ATV Offroad Fury 2: Difference between revisions

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|caption          =
|caption          =
|developer        = Rainbow Studios
|developer        = Rainbow Studios
|publisher        = [[Sony|SCEA]] (US), [[THQ]] (EU)
|genre            = Racing
|genre            = Racing
|gameinfo          =
|gameinfo          = Offroad racing just got more intense.  Race anywhere and anytime as you gun your ATV to the finish line.  With more than 20 all new ATVs, 40 offroad environments, a rockin' soundtrack, minigames, seven race modes, and even online play, ATV Offroad Fury 2 challenges you to conquer the terrain against top riders through massive, stunning environments.  But don't get caught watching the beautiful scenery.  The mountains won't have mercy on you, and neither will the competition.
|wikipedia        = [http://en.wikipedia.org/wiki/ATV_Offroad_Fury_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/ATV_Offroad_Fury_2 Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/atv-offroad-fury-2 Metacritic]
|sw-rendering-only = 1
|reviewscore      = 82/100 '''User score''' 8.6/10
|widescreen        = 1
|progressive      = 1
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561097-atv-offroad-fury-2 Link]
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/atv-offroad-fury-2 Metacritic]|82/100}}
|eu_rating        = 7+
|na_rating_text    = Mild Lyrics
|na_rating        = E
|multitap          = 1
|english          = SLES-51814 & SCUS-97369 & SCUS-97211 & SCUS-97238 & SCUS-97510 & SCUS-97211GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97211
|serialsNTSCU      = SCUS-97211<br />SCUS-97369<br />SCUS-97238 <small>(Demo)</small><br />SCUS-97510 <small>(Greatest Hits)</small><br />SCUS-97211GH <small>(Greatest Hits, PlayStation 2 Combo Pack)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = 2D632F06
|releasedateNTSCU  = November 9, 2002
|releasedateNTSCU  = November 9, 2002<br />September 8, 2004 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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|serialsPAL        = SLES-51814
|serialsPAL        = SLES-51814
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = September 2003 <small>(Australia)</small><br />October 3, 2003
*October 3, 2003
|statusPAL        = 2
*AUS September 2003
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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*All speedhacks EE Cyclerate: 3 VU Cycle: 3
*All speedhacks EE Cyclerate: 3 VU Cycle: 3
|Tester=SHunter  
|Tester=SHunter  
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 Pro x64
|CPU=Intel Core i7 4770K
|GPU=GeForce GTX 970
|Revision=1.4.0 compiled on Jan 5 2016
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0
|Sound=
* SPU2-X 20151231175709 2.0.0
* LilyPad 20151231175709 0.11.0
|Comments=* Heavy visual artifacting in HW render mode, SW rendering with Speedhacks set to Preset 4 (Aggressive) is perfect and holds 60fps.
* Speedhacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, EE Cycle -1, VU Cycle 1
|Tester={{ForumUser|bluesoul}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows XP (SP3)
|CPU=Intel Core2 Quad Q9650 @ 3.00 GHz
|GPU=NVIDIA GeForce GTX 560
|Revision=XP v1.6.0
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 3
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx SSE4 1.0.1.9
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 9 (Hardware)
* Interlacing: Auto
* Texture Filtering: Bilinear (Forced)
* Large Framebuffer: Enabled
* Internal Resolution: Custom (1920x1080)
* Anisotrophic filtering: 4x
* Mipmapping (Ins): Automatic (Default)
* CRC Hack Level: Full
* Logarithmic Z: Enabled
* Alpha correction: Enabled
* Shader Configuration: FXAA (Enabled)
</spoiler>
|Sound=
* SPU2-X 2.0.0.4851
* LilyPad 0.11.0
|Comments=Runs above full speed in both single and multiplayer modes. Unfortunately, the NTSC-U PNACH patch is not compatible with PAL release of the game, so graphics are broken on levels like Prospect Springs and Arlington Stream. On software renderer, the game is fully playable, and in-game runs above full speed in both single and multiplayer modes. Only at the single player ATV & Rider Select -screen, framerate drops to 45.
|Tester=Titus03
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
|GPU=Nvidia GeForce GTX 1080 Ti
|Revision=v1.7.2415
|Graphics=GSdx 1.2.0-AVX2
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=No noticeable bugs. Plays fine, framerate is solid.
|Tester=Hemporus01
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=
|Region=?
|Region=
|OS=?
|OS=
|CPU=?
|CPU=
|GPU=?
|GPU=
|Revision=?
|Revision=
|Graphics=?
|Graphics=
|Sound=?
|Sound=
|Comments=?
|Comments=
|Tester=?
|Tester=
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
-->


==Trivia==
* Use the following cheat code for widescreen support: WIDESCRN
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.




Line 88: Line 164:
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Everything appears underwater or some gray object flickers around.
|Description=Using OpenGL everything appears underwater or some gray object flickers around, in DirectX you will get a black screen.  
|Workaround=Use the Software Renderer.
|Workaround=Use the Software Renderer to load the stage, after that you can go back to HW mode (by pressing F9) however the water will be missing.  
}}
}}


==The gallery==
==Screenshots==
<gallery>
<gallery>
File:ATV_Offroad_Fury_2_Forum_1.jpg|ATV Offroad Fury 2 (SCUS 97369)
File:ATV_Offroad_Fury_2_Forum_1.jpg|ATV Offroad Fury 2 (SCUS 97369)

Revision as of 07:23, 3 January 2023

ATV Offroad Fury 2

Game general and emulation properties:
ESRB rating: E (Mild Lyrics)
PEGI rating: 7+
Game supports multi-tap
Widescreen supported natively
Progressive scan supported
Software rendering only
Supports up to four local players
Languages supported:
English: SLES-51814 & SCUS-97369 & SCUS-97211 & SCUS-97238 & SCUS-97510 & SCUS-97211GH
Region NTSC-U:
Serial numbers: SCUS-97211
SCUS-97369
SCUS-97238 (Demo)
SCUS-97510 (Greatest Hits)
SCUS-97211GH (Greatest Hits, PlayStation 2 Combo Pack)
Release date: November 9, 2002
September 8, 2004 (Greatest Hits)
CRCs: 2D632F06
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51814
Release date: September 2003 (Australia)
October 3, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Rainbow Studios
Publisher(s): SCEA (US), THQ (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Offroad racing just got more intense. Race anywhere and anytime as you gun your ATV to the finish line. With more than 20 all new ATVs, 40 offroad environments, a rockin' soundtrack, minigames, seven race modes, and even online play, ATV Offroad Fury 2 challenges you to conquer the terrain against top riders through massive, stunning environments. But don't get caught watching the beautiful scenery. The mountains won't have mercy on you, and neither will the competition.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
18 02 2013 1.1.0 r5565- GSdx 5559 SSE41 [12 02 2013]
  • SPU2-X 2.0.0 [12 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Status goes from menus to playable., Graphics are completely broken in gsdx hardware mode. Aside from minor graphics errors, looks fine in software mode.
NTSC-U Windows 7 Ultimate 64bit
  • A8-3800 @ 2.7GHz
  • Radeon 6550D
1.3.0(SVN) compiled on Jul 20 2014 GSdx r5875
  • SPU2-X r5875
  • LilyPad SCP r5875
  • Using the software renderer I get ~50-60fps.
  • All speedhacks EE Cyclerate: 3 VU Cycle: 3
SHunter
NTSC-U Windows 8.1 Pro x64
  • Intel Core i7 4770K
  • GeForce GTX 970
1.4.0 compiled on Jan 5 2016 GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0
  • SPU2-X 20151231175709 2.0.0
  • LilyPad 20151231175709 0.11.0
• Heavy visual artifacting in HW render mode, SW rendering with Speedhacks set to Preset 4 (Aggressive) is perfect and holds 60fps.

• Speedhacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, EE Cycle -1, VU Cycle 1

PAL Windows XP (SP3)
  • Intel Core2 Quad Q9650 @ 3.00 GHz
  • NVIDIA GeForce GTX 560
XP v1.6.0

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: -1
    • VU Cycle Stealing: 3
    • INTC Spin Detection: Enabled
    • Wait Loop Detection: Enabled
    • mVU Flag Hack: Enabled
    • MTVU: Enabled

</spoiler>

GSdx SSE4 1.0.1.9

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 9 (Hardware)
  • Interlacing: Auto
  • Texture Filtering: Bilinear (Forced)
  • Large Framebuffer: Enabled
  • Internal Resolution: Custom (1920x1080)
  • Anisotrophic filtering: 4x
  • Mipmapping (Ins): Automatic (Default)
  • CRC Hack Level: Full
  • Logarithmic Z: Enabled
  • Alpha correction: Enabled
  • Shader Configuration: FXAA (Enabled)

</spoiler>

  • SPU2-X 2.0.0.4851
  • LilyPad 0.11.0
Runs above full speed in both single and multiplayer modes. Unfortunately, the NTSC-U PNACH patch is not compatible with PAL release of the game, so graphics are broken on levels like Prospect Springs and Arlington Stream. On software renderer, the game is fully playable, and in-game runs above full speed in both single and multiplayer modes. Only at the single player ATV & Rider Select -screen, framerate drops to 45. Titus03
NTSC-U Windows 10 64-bit
  • 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
  • Nvidia GeForce GTX 1080 Ti
v1.7.2415 GSdx 1.2.0-AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
No noticeable bugs. Plays fine, framerate is solid. Hemporus01


Trivia

  • Use the following cheat code for widescreen support: WIDESCRN
  • Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.


Known Issues

Garbage Graphics

  • Status: Active
  • Type: Serious
  • Description: Using OpenGL everything appears underwater or some gray object flickers around, in DirectX you will get a black screen.
  • Workaround: Use the Software Renderer to load the stage, after that you can go back to HW mode (by pressing F9) however the water will be missing.

Screenshots

Public compatibility forum links