ATV Offroad Fury: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = ATV Offroad Fury Coverart.png
|image            = ATV Offroad Fury Coverart.png
|caption          =
|caption          =
|developer        = Rainbow Studios
|developer        = Rainbow Studios
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|genre            = Racing
|genre            = Racing
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/ATV_Offroad_Fury Link]
|wikipedia        = [http://en.wikipedia.org/wiki/ATV_Offroad_Fury Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/447986-atv-offroad-fury Link]
|reviewlinks      = [http://www.ign.com/games/atv-offroad-fury/ps2-15648 IGN]
|reviewlinks       = {{ReviewLink|[http://www.gamerankings.com/ps2/447986-atv-offroad-fury/index.html GameRankings]|83/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/atv-offroad-fury Metacritic]|82/100}}
|reviewscore       = 8.5/10 '''User Score''' 8.1/10
|gameinfo          = Conquer the terrain with 12 rugged ATVs and large offroad environments. ATV Offroad Fury delivers the excitement of ATV racing with high-performance two-stroke and four-stroke ATVs, 20 free-roaming race environments, and six unique events. Race authentic ATVs through six challenging events, including Cross Country Enduro, Stadium Supercross, and Freestyle Stunt. You'll speed through whole deserts, forested landscapes, and old train yards. With realistic crashes, authentic stunts, and intense competition, ATV Offroad Fury immerses players in the action-packed world of offroad racing.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/447986-atv-offroad-fury Link]
<!-- General props -->
|numberofplayers  = 4
|multitap          = 1
|widescreenpatch  = 1
|na_rating        = E
<!-- Language props -->
|italian          = SCES-50293
|spanish          = SCES-50293
|french            = SCES-50293
|german            = SCES-50293
|english          = SCUS-97104 & SCES-50293 & SCUS-97104GH & SCUS-97122
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97104<br />SCUS-97104GH <small>(Greatest Hits)</small><br />SCUS-97122 <small>(Demo)</small>
|serialsNTSCU      = SCUS-97104<br />SCUS-97104GH <small>(Greatest Hits)</small><br />SCUS-97122 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = 70E7AF78
|releasedateNTSCU  = February 5, 2001<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = February 5, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = July 13, 2001
|releasedatePAL    = July 13, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    = 1
|linuxstatusPAL    = 1  
|macstatusPAL      =
|macstatusPAL      =
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=
|CPU=?
|GPU=
|GPU=?
|Revision=4600
|Revision=v0.9.8 (r4600)
|Graphics=GSdx 4600
|Graphics=GSdx (r4600)
|Sound=SPU2-X 4600
|Sound=SPU2-X (r4600)
|Comments=Ran seemingly perfect. Could stay well over 60fps (without the framelimiter) on a CPU that scores 60fps in the PCSX2 Benchmark. Looked clean even at high-res.
|Comments=Ran seemingly perfect. Could stay well over 60 FPS (without the framelimiter) on a CPU that scores 60 FPS in the PCSX2 Benchmark. Looked clean even at high-res.
|Tester=71.13.168.154
|Tester=71.13.168.154
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5565
|Revision=1.1.0 (r5565)
|Graphics=GSdx 5559 SSE41
|Graphics=GSdx SSE41 (r5559)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|Comments=Status goes from menus to playable. Runs near full speed.
|Comments=Status goes from menus to playable. Runs near full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-4460 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 970 @ 4 GB
|Revision=v1.5.0 (dev-1274 g4796803)
|Graphics=GSdx (dev-1274)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs fast, 4x native and up. No problems in UI or 3D.
|Tester={{ForumUser|CK1}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows XP (SP3)
|CPU=Intel Core2 Quad Q9650 @ 3.00 GHz
|GPU=NVIDIA GeForce GTX 560
|Revision=XP v1.6.0
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -2
** VU Cycle Stealing: 0
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx SSE4 1.0.1.9
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 9 (Hardware)
* Interlacing: Auto
* Texture Filtering: Bilinear (Forced)
* Large Framebuffer: Enabled
* Internal Resolution: Custom (1920x1080)
* Anisotrophic filtering: 4x
* Mipmapping (Ins): Automatic (Default)
* CRC Hack Level: Full
* Logarithmic Z: Enabled
* Alpha correction: Enabled
* Shader Configuration: FXAA (Enabled)
</spoiler>
|Sound=
* SPU2-X 2.0.0.4851
* LilyPad 0.11.0
|Comments=Runs above full speed in both single and multiplayer modes. "EE Cyclerate: -2" is only needed for multiplayer mode.
|Tester=Titus03
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=1736
|Revision=pre-0.9.7 beta (r1736)
|Graphics=ZZogl 182
|Graphics=ZZogl r182
|Sound=  
|Sound=?
|Comments=Too slow at track, ZeroGS OGL is no use. Also there is SPS in new versions
|Comments=Too slow at track, ZeroGS OGL is no use. Also there is SPS in new versions.
|Tester=188.134.4.34
|Tester=188.134.4.34
}}
}}
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== Trivia ==
* Also known as '''ATV Offroad: All Terrain Vehicle'''


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{{ATV Offroad Fury/MX series}}
{{ATV Offroad Fury/MX series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-ATV-Offroad-Fury-SCUS-97104-U--30320 ATV Offroad Fury (SCUS 97104) (U)]}}
*[http://forums.pcsx2.net/Thread-ATV-Offroad-Fury-SCUS-97104-U--30320 ATV Offroad Fury (SCUS 97104) (U)]}}
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