ATV Offroad Fury: Difference between revisions

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{{info-stub}}
{{infobox
 
{{infobox game
|image            = ATV Offroad Fury Coverart.png
|image            = ATV Offroad Fury Coverart.png
|caption          =
|caption          =
|developer        = Rainbow Studios
|developer        = Rainbow Studios
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|genre            = Racing
|genre            = Racing
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/ATV_Offroad_Fury Link]
|wikipedia        = [http://en.wikipedia.org/wiki/ATV_Offroad_Fury Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/447986-atv-offroad-fury Link]
|reviewlinks      =
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/447986-atv-offroad-fury/index.html GameRankings]|83/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/atv-offroad-fury Metacritic]|82/100}}
|reviewscore      =
|gameinfo          = Conquer the terrain with 12 rugged ATVs and large offroad environments. ATV Offroad Fury delivers the excitement of ATV racing with high-performance two-stroke and four-stroke ATVs, 20 free-roaming race environments, and six unique events. Race authentic ATVs through six challenging events, including Cross Country Enduro, Stadium Supercross, and Freestyle Stunt. You'll speed through whole deserts, forested landscapes, and old train yards. With realistic crashes, authentic stunts, and intense competition, ATV Offroad Fury immerses players in the action-packed world of offroad racing.
<!-- General props -->
|numberofplayers  = 4
|multitap          = 1
|widescreenpatch  = 1
|na_rating        = E
<!-- Language props -->
|italian          = SCES-50293
|spanish          = SCES-50293
|french            = SCES-50293
|german            = SCES-50293
|english          = SCUS-97104 & SCES-50293 & SCUS-97104GH & SCUS-97122
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS-97104<br />SCUS-97104GH <small>(Greatest Hits)</small><br />SCUS-97122 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = 70E7AF78
|releasedateNTSCU  =
|releasedateNTSCU  = February 5, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
Line 20: Line 30:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SCES-50293
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = July 13, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    = 1
|linuxstatusPAL    = 1  
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 1
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 4600
|gsname            = GSdx
|gsver            = 4600
|soundname        = SPU2-X
|soundver          = 4600
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          = 60fps
|comment          = Ran seemingly perfect.  Could stay well over 60fps (without the framelimiter) on a CPU that scores 60fps in the PCSX2 Benchmark.  Looked clean even at high-res. 
<!-- Linux specs -->
|linuxpcsx2ver    = 1736
|linuxgsname      = ZZogl
|linuxgsver        = 182
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      = 6-7
|linuxcomment      = Too slow at track, ZeroGS OGL is no use. Also there is SPS in new versions
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=?
|GPU=?
|Revision=v0.9.8 (r4600)
|Graphics=GSdx (r4600)
|Sound=SPU2-X (r4600)
|Comments=Ran seemingly perfect. Could stay well over 60 FPS (without the framelimiter) on a CPU that scores 60 FPS in the PCSX2 Benchmark. Looked clean even at high-res.
|Tester=71.13.168.154
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5565)
|Graphics=GSdx SSE41 (r5559)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Status goes from menus to playable. Runs near full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-4460 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 970 @ 4 GB
|Revision=v1.5.0 (dev-1274 g4796803)
|Graphics=GSdx (dev-1274)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs fast, 4x native and up. No problems in UI or 3D.
|Tester={{ForumUser|CK1}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows XP (SP3)
|CPU=Intel Core2 Quad Q9650 @ 3.00 GHz
|GPU=NVIDIA GeForce GTX 560
|Revision=XP v1.6.0
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -2
** VU Cycle Stealing: 0
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx SSE4 1.0.1.9
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 9 (Hardware)
* Interlacing: Auto
* Texture Filtering: Bilinear (Forced)
* Large Framebuffer: Enabled
* Internal Resolution: Custom (1920x1080)
* Anisotrophic filtering: 4x
* Mipmapping (Ins): Automatic (Default)
* CRC Hack Level: Full
* Logarithmic Z: Enabled
* Alpha correction: Enabled
* Shader Configuration: FXAA (Enabled)
</spoiler>
|Sound=
* SPU2-X 2.0.0.4851
* LilyPad 0.11.0
|Comments=Runs above full speed in both single and multiplayer modes. "EE Cyclerate: -2" is only needed for multiplayer mode.
|Tester=Titus03
}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=1
|Region=PAL
|OS=?
|CPU=?
|GPU=?
|Revision=pre-0.9.7 beta (r1736)
|Graphics=ZZogl r182
|Sound=?
|Comments=Too slow at track, ZeroGS OGL is no use. Also there is SPS in new versions.
|Tester=188.134.4.34
}}
{{TestingFooter}}
== Trivia ==
* Also known as '''ATV Offroad: All Terrain Vehicle'''
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
{{ATV Offroad Fury/MX series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-ATV-Offroad-Fury-SCUS-97104-U--30320 ATV Offroad Fury (SCUS 97104) (U)]}}

Revision as of 08:33, 18 July 2022

ATV Offroad Fury

Game general and emulation properties:
ESRB rating: E
Game supports multi-tap
Widescreen patch available
Supports up to four local players
Languages supported:
English: SCUS-97104 & SCES-50293 & SCUS-97104GH & SCUS-97122
German: SCES-50293
French: SCES-50293
Spanish: SCES-50293
Italian: SCES-50293
Region NTSC-U:
Serial numbers: SCUS-97104
SCUS-97104GH (Greatest Hits)
SCUS-97122 (Demo)
Release date: February 5, 2001
2002 (Greatest Hits)
CRCs: 70E7AF78
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50293
Release date: July 13, 2001
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?

Developer(s): Rainbow Studios
Publisher(s): SCEA (US), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: GameRankings83/100, Metacritic82/100
Game description: Conquer the terrain with 12 rugged ATVs and large offroad environments. ATV Offroad Fury delivers the excitement of ATV racing with high-performance two-stroke and four-stroke ATVs, 20 free-roaming race environments, and six unique events. Race authentic ATVs through six challenging events, including Cross Country Enduro, Stadium Supercross, and Freestyle Stunt. You'll speed through whole deserts, forested landscapes, and old train yards. With realistic crashes, authentic stunts, and intense competition, ATV Offroad Fury immerses players in the action-packed world of offroad racing.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
v0.9.8 (r4600) GSdx (r4600) SPU2-X (r4600) Ran seemingly perfect. Could stay well over 60 FPS (without the framelimiter) on a CPU that scores 60 FPS in the PCSX2 Benchmark. Looked clean even at high-res. 71.13.168.154
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5565) GSdx SSE41 (r5559)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Status goes from menus to playable. Runs near full speed.
NTSC-U Windows
  • Intel Core i5-4460 @ 3.20 GHz
  • NVIDIA GeForce GTX 970 @ 4 GB
v1.5.0 (dev-1274 g4796803) GSdx (dev-1274)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs fast, 4x native and up. No problems in UI or 3D.
PAL Windows XP (SP3)
  • Intel Core2 Quad Q9650 @ 3.00 GHz
  • NVIDIA GeForce GTX 560
XP v1.6.0

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: -2
    • VU Cycle Stealing: 0
    • INTC Spin Detection: Enabled
    • Wait Loop Detection: Enabled
    • mVU Flag Hack: Enabled
    • MTVU: Enabled

</spoiler>

GSdx SSE4 1.0.1.9

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 9 (Hardware)
  • Interlacing: Auto
  • Texture Filtering: Bilinear (Forced)
  • Large Framebuffer: Enabled
  • Internal Resolution: Custom (1920x1080)
  • Anisotrophic filtering: 4x
  • Mipmapping (Ins): Automatic (Default)
  • CRC Hack Level: Full
  • Logarithmic Z: Enabled
  • Alpha correction: Enabled
  • Shader Configuration: FXAA (Enabled)

</spoiler>

  • SPU2-X 2.0.0.4851
  • LilyPad 0.11.0
Runs above full speed in both single and multiplayer modes. "EE Cyclerate: -2" is only needed for multiplayer mode. Titus03


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • ?
  • ?
pre-0.9.7 beta (r1736) ZZogl r182 ? Too slow at track, ZeroGS OGL is no use. Also there is SPS in new versions. 188.134.4.34


Trivia

  • Also known as ATV Offroad: All Terrain Vehicle


Public compatibility forum links