24: The Game: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = 24_-_The_Game.jpg
|image            = 24_-_The_Game.jpg
|caption          =
|caption          = PAL cover
|developer        = [[Sony|SCE Studio Cambridge]]
|developer        = [[Sony|SCE Studio Cambridge]]
|genre            = FPS
|publisher        = [[2K|2K Games]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU)
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/24:_The_Game Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/927204-24-the-game Link]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/24-the-game Metacritic]|62/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/24-the-game-review/1900-6145381/ GameSpot]|6.2/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_24thegame_ps2 Eurogamer]|6/10}}, {{ReviewLink|[https://www.ign.com/articles/2006/03/02/24-the-game IGN]|4.2/10}}
|gameinfo          = Help Jack Bauer and the members of the Los Angeles Counter Terrorist Unit save the day in 24: The Game. You can play more than 100 missions with a variety of gameplay types such as driving, shooting, interrogation, stealth, phone tracing, and more. There are three playable characters in the game, which takes place between the second and third season of the show. The game remains authentic by employing some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneously.
|gameinfo          = Help Jack Bauer and the members of the Los Angeles Counter Terrorist Unit save the day in 24: The Game. You can play more than 100 missions with a variety of gameplay types such as driving, shooting, interrogation, stealth, phone tracing, and more. There are three playable characters in the game, which takes place between the second and third season of the show. The game remains authentic by employing some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneously.
|wikipedia        = [http://en.wikipedia.org/wiki/24:_The_Game Link]
<!-- General props -->
|reviewlinks      =
|widescreen        = 1
|reviewscore      =
|widescreenpatch  = 1
|widescreen        = 2
|progressive      = 1
|progressive      = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927204-24-the-game Link]
|au_rating        = M
|au_rating        = M
|au_rating_text    = Moderate Violence
|eu_rating        = 16+
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood, Violence
|na_rating_text    = Blood, Violence
|na_rating        = M
<!-- Language props -->
|polish            = SCES-53358 & SCED-53622
|polish            = SCES-53358 & SCED-53622
|hungarian        = SCES-53358 & SCED-53622
|hungarian        = SCES-53358 & SCED-53622
Line 33: Line 36:
|releasedateNTSCU  = February 28, 2006<br />2007 <small>(Greatest Hits)</small>
|releasedateNTSCU  = February 28, 2006<br />2007 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-53358<br />SCES-53358-P <small>(Platinum)</small><br />SCED-53622 <small>(Demo)</small>
|serialsPAL        = SCES-53358<br />SCES-53358-P <small>(Platinum)</small><br />SCED-53622 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          = D6A99F53
|releasedatePAL    = March 17, 2006<br />April 22, 2006<br />January 12, 2007 <small>(Platinum)</small>
|releasedatePAL    = March 17, 2006<br />April 22, 2006 <small>(Australia)</small><br />January 12, 2007 <small>(Platinum)</small><br />2007 <small>(Platinum, Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 0
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


Line 59: Line 54:
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Phenom II X4 3.6GHz
|CPU=AMD Phenom II X4 @ 3.60 GHz
|GPU=GeForce GTX 570
|GPU=NVIDIA GeForce GTX 570
|Revision=1.0.0.r5350
|Revision=1.0.0 (r5350)
|Graphics=GSDX r5334 0.1.16
|Graphics=GSdx 0.1.16 (r5334)
|Sound=SPU2-X r5324 2.0.0
|Sound=SPU2-X 2.0.0 (r5324)
|Comments=BIOS: v02.20, Runs at 13fps without aggressive changes. Video choppy with some large artifacts and falling through floors getting stuck.
|Comments=BIOS: v02.20, Runs at 13 FPS without aggressive changes. Video choppy with some large artifacts and falling through floors getting stuck.
|Tester=Oarking
|Tester=Oarking
}}
}}
Line 71: Line 66:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5452
|Revision=1.1.0 (r5452)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs very slow.
|Comments=Runs very slow.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
Line 85: Line 80:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=28 02 2014 1.2.0 r5919
|Revision=1.2.0 (r5919)
|Graphics=GSdx 5912 SSE41 [28 02 2014]
|Graphics=GSdx SSE41 (r5912)
|Sound=
|Sound=
*SPU2-X 5893 2.0.0 [28 02 2014]
* SPU2-X 2.0.0 (r5893)
*LilyPad 5822 0.11.0 [28 02 2014]
* LilyPad 0.11.0 (r5822)
|Comments=Runs very slowly., Ingame mini map looks like SPS heaven.
|Comments=Runs very slowly. In-game mini map looks like SPS heaven.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 20H2
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.7.0 (dev 2020-10-30)
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate.
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 20H2
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.7.0 (dev 2020-10-30)
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate.
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL-M9
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1996
* '''Automatic fixes'''
<!--;
* '''Speedhacks:'''
** EE Cyclerate: -3
** VU Cycle Stealing: 2
** INTC Spin Detection: ✓
** Wait Loop Detection: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
-->
|Graphics=GSdx
<!--;
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Conservative Buffer Allocation
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, After launching a new game, the game started perfectly without a minimap error. Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no bugs and freezes.
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=AMD Ryzen 5 5600
|GPU=AMD Radeon RX 6600
|Revision=PCSX2 Nightly - v1.7.2184
|Graphics=GSdx 2.40
|Sound=SPU2-X
|Comments=Good framerate with nightly build, even when upscaled to 1080p. Mini-map works.
|Tester=Craigthepope
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Fedora 33
|CPU=?
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=?
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=?
|Revision=1.6.0
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Runs around 13FPS. Mini-map is glitchy.
|Tester=?
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Fedora 33
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0.0
|Comments=Runs around 13FPS. Mini-map is glitchy.
|Tester=CptAdhoc
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


==Trivia==
==Trivia==
* Also known as '''24 Heures Chrono: Le Jeu''' (EU)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Serious FPS drops
|IsFixed=0
|IssueLevel=1
|Description=In random places, the FPS drops very often and seriously if the character moves, and when he stands still, the FPS goes up.
|Workaround=Use '''Speedhacks''', but it can be '''CPU''' intensive.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Glitchy mini-map
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=After launching a new game and after videos, the game slows down even on powerful processors due to a buggy minimap, and the minimap itself turns into an '''SPS'''.
|Workaround=
|Workaround=Fixed in emulator version '''1.7.0 dev1907'''. Now all users of powerful computers will be able to play this game. But don't forget to turn on '''Automatic fixes'''.
}}
}}
-->
 


==The gallery==
==The gallery==
<gallery>
<gallery>
File:24_The_Game_Forum_1.jpg|24: The Game (SLUS 21268)
File:24_The_Game_Forum_1.jpg|24: The Game (SLUS 21268)
24 The Game-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(1).png|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(2).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
24 The Game-chern40+7(3).jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
</gallery>
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-24-The-Game-SLUS-21268-U--29512 24 - The Game (SLUS 21268) (U)]}}
*[http://forums.pcsx2.net/Thread-24-The-Game-SLUS-21268-U--29512 24 - The Game (SLUS 21268) (U)]}}

Latest revision as of 10:15, 27 March 2024

24: The Game

PAL cover
Game general and emulation properties:
ESRB rating: M (Blood, Violence)
PEGI rating: 16+ (Violence)
OFLC rating: M (Moderate Violence)
Widescreen supported natively
Widescreen patch available
Progressive scan supported
CPU intensive game
Languages supported:
English: SCES-53358 & SCED-53622 & SLUS-21268
German: SCES-53358 & SCED-53622
French: SCES-53358 & SCED-53622 & SLUS-21268
Spanish: SCES-53358 & SCED-53622 & SLUS-21268
Dutch: SCES-53358 & SCED-53622
Italian: SCES-53358 & SCED-53622
Czech: SCES-53358 & SCED-53622
Hungarian: SCES-53358 & SCED-53622
Polish: SCES-53358 & SCED-53622
Region NTSC-U:
Serial numbers: SLUS-21268
Release date: February 28, 2006
2007 (Greatest Hits)
CRCs: F1C7201E
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-53358
SCES-53358-P (Platinum)
SCED-53622 (Demo)
Release date: March 17, 2006
April 22, 2006 (Australia)
January 12, 2007 (Platinum)
2007 (Platinum, Australia)
CRCs: D6A99F53
Windows Status: Playable
Linux Status: Playable
Mac Status: ?

Developer(s): SCE Studio Cambridge
Publisher(s): 2K Games (US), SCEE (EU), SCE Australia (AU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic62/100, GameSpot6.2/10, Eurogamer6/10, IGN4.2/10
Game description: Help Jack Bauer and the members of the Los Angeles Counter Terrorist Unit save the day in 24: The Game. You can play more than 100 missions with a variety of gameplay types such as driving, shooting, interrogation, stealth, phone tracing, and more. There are three playable characters in the game, which takes place between the second and third season of the show. The game remains authentic by employing some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneously.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Phenom II X4 @ 3.60 GHz
  • NVIDIA GeForce GTX 570
1.0.0 (r5350) GSdx 0.1.16 (r5334) SPU2-X 2.0.0 (r5324) BIOS: v02.20, Runs at 13 FPS without aggressive changes. Video choppy with some large artifacts and falling through floors getting stuck. Oarking
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5452) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs very slow.
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5919) GSdx SSE41 (r5912)
  • SPU2-X 2.0.0 (r5893)
  • LilyPad 0.11.0 (r5822)
Runs very slowly. In-game mini map looks like SPS heaven.
NTSC-U Windows 10 20H2
  • AMD Ryzen 7 3700X @ 3.6 GHz
  • Nvidia GeForce RTX 2080 @ 8 GB
1.7.0 (dev 2020-10-30) GSdx 1.2.0 SPU2-X 2.0.0 Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate. CptAdhoc
PAL Windows 10 20H2
  • AMD Ryzen 7 3700X @ 3.6 GHz
  • Nvidia GeForce RTX 2080 @ 8 GB
1.7.0 (dev 2020-10-30) GSdx 1.2.0 SPU2-X 2.0.0 Runs around 40FPS. Mini-map is glitchy. Audio lags depending on the framerate. CptAdhoc
NTSC-U/PAL-M9 Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1996
  • Automatic fixes
GSdx
  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Playable, After launching a new game, the game started perfectly without a minimap error. Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no bugs and freezes. Chern40+7
NTSC-U Windows 11
  • AMD Ryzen 5 5600
  • AMD Radeon RX 6600
PCSX2 Nightly - v1.7.2184 GSdx 2.40 SPU2-X Good framerate with nightly build, even when upscaled to 1080p. Mini-map works. Craigthepope



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Fedora 33
  • AMD Ryzen 7 3700X @ 3.6 GHz
  • Nvidia GeForce RTX 2080 @ 8 GB
1.6.0 GSdx 1.2.0 SPU2-X 2.0.0 Runs around 13FPS. Mini-map is glitchy. CptAdhoc
PAL Fedora 33
  • AMD Ryzen 7 3700X @ 3.6 GHz
  • Nvidia GeForce RTX 2080 @ 8 GB
1.6.0 GSdx 1.2.0 SPU2-X 2.0.0 Runs around 13FPS. Mini-map is glitchy. CptAdhoc


Trivia

  • Also known as 24 Heures Chrono: Le Jeu (EU)
  • Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
  • The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


Known Issues

Serious FPS drops

  • Status: Active
  • Type: Serious
  • Description: In random places, the FPS drops very often and seriously if the character moves, and when he stands still, the FPS goes up.
  • Workaround: Use Speedhacks, but it can be CPU intensive.

Fixed Issues

Glitchy mini-map

  • Status: Fixed
  • Type: Serious
  • Description: After launching a new game and after videos, the game slows down even on powerful processors due to a buggy minimap, and the minimap itself turns into an SPS.
  • Workaround: Fixed in emulator version 1.7.0 dev1907. Now all users of powerful computers will be able to play this game. But don't forget to turn on Automatic fixes.


The gallery


Public compatibility forum links