12Riven: The Psi-Climinal of Integral: Difference between revisions
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12Riven: The Psi-Climinal of Integral (view source)
Revision as of 08:00, 21 April 2019
, 21 April 2019Added game description; Credit to wikipedia.org, info contrib Juhachi, Ike-bana, Alexandra IDV
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OneBigSpud (talk | contribs) (Added game description; Credit to wikipedia.org, info contrib Juhachi, Ike-bana, Alexandra IDV) |
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|developer = CyberFront | |developer = CyberFront | ||
|publisher = [[CyberFront]] | |publisher = [[CyberFront]] | ||
|genre = Adventure | |genre = Adventure, Visual Novel | ||
|gameinfo = | |gameinfo = 12Riven is a visual novel in which the player makes progress by reading the game's story. At certain points during conversations with other characters, the player is given a set of choices. Depending on what the player chooses, the story diverges into different branches, eventually leading to different ending; there is only one "true ending". | ||
|wikipedia = [https://en.wikipedia.org/wiki/12Riven:_The_Psi-Climinal_of_Integral Link] | |wikipedia = [https://en.wikipedia.org/wiki/12Riven:_The_Psi-Climinal_of_Integral Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/938195-12riven-the-psi-climinal-of-integral Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/938195-12riven-the-psi-climinal-of-integral Link] | ||
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|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = March 13, 2008 | |releasedateNTSCJ = March 13, 2008 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows 10 Professional 64-bit | ||
|CPU= | |CPU=Intel Xeon E3-1231v3 | ||
|GPU= | |GPU=AMD R9 290 | ||
|Revision= | |Revision=1.5.0-20171114154259 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound=SPU2-X | ||
|Comments= | |Comments=Seems to run perfectly; no special settings required. No speedhacks used; no graphical glitches observed. Interestingly, most in-game assets are higher resolution than supported by the PS2 natively. | ||
|Tester= | |Tester=TeganGibby | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |