10,000 Bullets: Difference between revisions

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|Workaround=No known solution
|Workaround=No known solution
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==The gallery==
<gallery>
File:10000_Bullets_Forum_1.jpg|10000 Bullets (SLES 53481)
File:10000_Bullets_Forum_2.jpg|10000 Bullets (SLPM 65826)
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-10-000-Bullets-SLES-53481-E--29171 10,000 Bullets (SLES 53481) (E)]
*[http://forums.pcsx2.net/Thread-10-000-Bullets-SLES-53481-E--29171 10,000 Bullets (SLES 53481) (E)]
*[http://forums.pcsx2.net/Thread-Tsukiyo-ni-Saraba-SLPM-65826-J--30572 Tsukiyo ni Saraba (SLPM 65826) (J)]}}
*[http://forums.pcsx2.net/Thread-Tsukiyo-ni-Saraba-SLPM-65826-J--30572 Tsukiyo ni Saraba (SLPM 65826) (J)]}}

Revision as of 17:20, 9 December 2014

10,000 Bullets

Tsukiyo ni Saraba
Region PAL:
Serial numbers: SLES-53481
Release date: 10/06/05
CRCs: EF97EC8F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65826
Release date: 02/24/05
CRCs: A63C896C
Windows Status: Ingame
Linux Status: ?
Mac Status: ?

Developer(s): Blue Moon Studio
Genre: Action
Game description: Also known as Tsukiyo ni Saraba in Japan.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Pentium Dual-Core (3.6GHz)
  • Geforce 9600GT
0.9.8 GSdx r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack.,
  • last tested with PCSX 0.9.2 with SPS complains, probably playable with 0.9.8., 50/50FPS
Machina



Known Issues

FMVs

  • Status: Active
  • Type: Minor
  • Description: Out of sync FMVs and vertical tearing line on the left side. Using 60Hz mode hangs FMVs instead.
  • Workaround: No known solution

The gallery

Public compatibility forum links