10,000 Bullets: Difference between revisions
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10,000 Bullets is an action/third-person shooter in which the gun-wielding player character battles numerous enemies and bosses in different environments. Styled similar to cinematography found in The Wachowskis' The Matrix film franchise and gameplay mechanics in games such as Dead to Rights and Max Payne, the player is given an ability to slow down time and thus dodge multitudes of flying bullets and other obstacles. | 10,000 Bullets is an action/third-person shooter in which the gun-wielding player character battles numerous enemies and bosses in different environments. Styled similar to cinematography found in The Wachowskis' The Matrix film franchise and gameplay mechanics in games such as Dead to Rights and Max Payne, the player is given an ability to slow down time and thus dodge multitudes of flying bullets and other obstacles. | ||
|wikipedia = [https://en.wikipedia.org/wiki/10,000_Bullets Link] | |wikipedia = [https://en.wikipedia.org/wiki/10,000_Bullets Link] | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/924629-10000-bullets Link] | ||
|progressive = 1 | |progressive = 1 | ||
|eu_rating_text = Violence | |eu_rating_text = Violence | ||
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|Description=Out of sync FMVs and vertical tearing line on the left side. Using 60Hz mode hangs FMVs instead. | |Description=Out of sync FMVs and vertical tearing line on the left side. Using 60Hz mode hangs FMVs instead. | ||
|Workaround=No known solution | |Workaround=No known solution | ||
}} | }} | ||
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</pre> | </pre> | ||
|Workaround=Fixed in builds '''v1.7.2095'''. | |Workaround=Fixed in builds '''v1.7.2095'''. | ||
}} | |||
{{Issue | |||
|IssueName=No sound in game | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=The sound disappears after a few seconds in game but the music continues to play. | |||
|Workaround= Fixed in '''v1.7.2212'''. | |||
}} | }} | ||
{{Issue | {{Issue |