10,000 Bullets: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/10,000_Bullets Link]
|wikipedia        = [https://en.wikipedia.org/wiki/10,000_Bullets Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924629-10000-bullets Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924629-10000-bullets Link]
|progressive      = 1
|eu_rating_text    = Violence
|eu_rating_text    = Violence
|eu_rating        = 16+
|eu_rating        = 16+
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65826<br />TCPS-10097<br />SLKA-25261 <small>(Korea)</small><br />SLPM-66599 <small>(Taito Best)</small><br />TCPS-10171 <small>(Taito Best)</small><br />SCAJ-20114<br />SLPM-61102 <small>(Trial)</small>
|serialsNTSCJ      = SLPM-65826<br />TCPS-10097<br />SLKA-25261 <small>(Korea)</small><br />SLPM-66599 <small>(Taito Best)</small><br />TCPS-10171 <small>(Taito Best)</small><br />SCAJ-20114<br />SLPM-61102 <small>(Trial)</small>
|CRCsNTSCJ        = A63C896C
|CRCsNTSCJ        = A6BD0DA3
|releasedateNTSCJ  = February 24, 2005<br />May 19, 2005 <small>(Korea)</small><br />November 2, 2006 <small>(Taito Best)</small>
|releasedateNTSCJ  = February 24, 2005<br />May 19, 2005 <small>(Korea)</small><br />November 2, 2006 <small>(Taito Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2083
|Revision=Nightly - v1.7.2095
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
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* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Conversation Buffer Allocation
* Native Resolution: 2560x1440
* Native Resolution: 2560x1440 and 2880x1620
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
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*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, FMV does stutter and can't keep up, but the gameplay of the game looks good and is bug free. The game runs at 1440p (2K) 60 FPS, no freezes or lags.
|Comments=Europe v02.00(14/06/2004), Playable, Now with audio lag has stopped appearing in FMV and when MTVU is turned on, the game no longer freezes. The game runs at 1440p (2K) and 1620p (3K) 60 FPS, no freezes, bugs or brakes.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Audio lag In FMVs
|IssueName=Out of sync picture in FMVs
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The Audio doesnt sync to the picture in FMVs
|Description=Out of sync FMVs and vertical tearing line on the left side. Using 60Hz mode hangs FMVs instead.
|Workaround=No known solution
|Workaround=No known solution
}}
}}
{{Issue
{{Issue
|IssueName=Out of sync picture in FMVs
|IssueName=No sound in game
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|Description=The sound disappears after a few seconds in game but the music continues to play.
|Workaround=None
}}
==Fixed Issues==
{{Issue
|IssueName=Audio lag In FMVs
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Out of sync FMVs and vertical tearing line on the left side. Using 60Hz mode hangs FMVs instead.
|Description=The Audio doesnt sync to the picture in FMVs. The console log shows the following:
|Workaround=No known solution
<pre>
SSD iop fifo buffer under !
SSD iop fifo buffer under !
SSD iop fifo buffer under !
...
</pre>
|Workaround=Fixed in builds '''v1.7.2095'''.
}}
}}
{{Issue
{{Issue
|IssueName= Game will hang after ending FMVs.
|IssueName=Game will hang after ending FMVs.
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=The game can freeze after the ending of some FMVs.
|Description=The game can freeze after the ending of some FMVs.
|Workaround=Skip MPEG hack will work.
|Workaround=Fixed in emulator version 1.7.0. For older versions: Skip MPEG hack will work.
}}
{{Issue
|IssueName=Loss of sound in gameplay after seconds
|IsFixed=0
|IssueLevel=1
|Description=After the start of the mission, after a few seconds, the sound disappears, and the music continues.
|Workaround=None
}}
}}
{{Issue
{{Issue
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|IsFixed=1
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Black screen appears and the game wont Start.  
|Description=Game freezes when MTVU is on.
|Workaround=MTVU must be disabled for the game to run.
|Workaround=Fixed in emulator version 1.7.0. Now you can turn on MTVU.
}}
}}


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==The gallery==
==The gallery==
<gallery>
<gallery>
File:10000_Bullets_Forum_1.jpg|10000 Bullets (SLES 53481)
File:10000_Bullets_Forum_1.jpg|10,000 Bullets (SLES 53481)
File:10000_Bullets_Forum_2.jpg|10000 Bullets (SLPM 65826)
File:10000_Bullets_Forum_2.jpg|10,000 Bullets (SLPM 65826)
10000_Bullets-chern40+7.jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
10000_Bullets-chern40+7.jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
10000_Bullets-chern40+7(1).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
10000_Bullets-chern40+7(1).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch
ninja
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