007: NightFire: Difference between revisions

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|image            = 007_Nightfire.jpg
|image            = 007_Nightfire.jpg
|caption          =
|caption          =
|developer        = Eurocom
|developer        = Eurocom Entertainment Software
|publisher        = Electronic Arts
|publisher        = [[Electronic Arts]]
|genre            = FPS
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/James_Bond_007:_Nightfire Link]
|wikipedia        = [https://en.wikipedia.org/wiki/James_Bond_007:_Nightfire Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/james-bond-007-nightfire Metacritic]
|gameinfo          = The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo. New state-of-the-art upgradeable gadgets and weapons and original missions--including zero-gravity assignments--will leave you shaken and stirred.
|reviewscore      = 77/100
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561311-007-nightfire Link]
|gameinfo          = The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before-infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo while turning on the Bond charm with glamorous (and sometimes deadly) Bond women. New state-of-the-art upgradeable gadgets and weapons and original missions including zero-gravity assignments will leave you shaken and stirred.
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/james-bond-007-nightfire Metacritic]|77/100}}
|widescreen        = 2
|numberofplayers  = 4
|multitap          = 1
|widescreen        = 1
|eu_rating        = 12+
|ko_rating        = 12
|na_rating_text    = Suggestive Themes, Violence
|na_rating        = T
|swedish          = SLES-51258
|italian          = SLES-51258
|dutch            = SLES-51258
|spanish          = SLES-51260
|japanese          = SLPS-25203 &  SLPM-65538
|french            = SLES-51258
|german            = SLES-51260
|english          = SLES-51258 & SLUS-20579
|korean            = SLKA-25004
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20579
|serialsNTSCU      = SLUS-20579
|CRCsNTSCU        =
|CRCsNTSCU        = 5B86BB62
|releasedateNTSCU  = November 18, 2002
|releasedateNTSCU  = November 18, 2002<br />April 27, 2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-51258 <br> SLES-51260
|serialsPAL        = SLES-51258<br />SLES-51258/P <small>(Platinum)</small><br />SLES-51260<br />SLES-51260-P
|CRCsPAL          =
|CRCsPAL          = 5B86BB62
|releasedatePAL    = November 29, 2002
|releasedatePAL    = November 29, 2002<br />August 1, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25203 <br> SLPM-65538 (EA Best Hits)
|serialsNTSCJ      = SLPS-25203<br />SLPM-65538 <small>(EA Best Hits)</small><br />SLKA-25004
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = January 30, 2003  
|releasedateNTSCJ  = January 9, 2003 <small>(Korea)</small><br />January 30, 2003<br />February 11, 2004 <small>(EA Best Hits)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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}}
}}


<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
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|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
* '''Automatic fixes'''
|Graphics=GSdx
<!--;
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Aggressive
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
-->
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50-60 FPS, without freezes and bugs. For many years, this game had big texture problems, and now this game has been fixed in '''Automatic fixes'''.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Linux
|CPU=AMD FX-8300 @ 4.7GHz
|GPU=
*GTX 1060 6GB
*AMD R9 380 2GB
|Revision=v1.5.0-20190706154726
|Graphics=GSdx
|Sound=
*SPU2-X
*LilyPad
|Comments=Works pretty well! Did notice a hard lock once when loading Prologue mission, fixed by restarting emulator.
|Tester={{ForumUser|FaithLV}}
}}
{{TestingFooter}}
{{TestingHeader|OS=macOS}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=?
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|Graphics=?
|Graphics=?
|Sound=?
|Sound=?
|Comments=?
|Comments={{TestPlaceholder}}
|Tester=?
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
* Original names: '''007 ナイトファイアー''' (SLPS-25203) & (SLPM-65538), '''007 나이트 파이어''' (SLKA-25004)
* Also known as '''James Bond 007: Nightfire'''


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=pscx2 microVU1: Program cache limit reached (in FMV)
|IsFixed=0
|IssueLevel=1
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: '''pscx2 microVU1: Program cache limit reached.''' Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]].
|Workaround=No known workaround.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Shimmering textures in the sky and crosshair
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Workaround=
|Workaround=Fixed in emulator version 1.7.0 in '''Automatic fixes'''. For older versions: Try restarting the emulator.
}}
}}
-->


==The gallery==
==Screenshots==
<gallery>
<gallery>
File:James_Bond_007_NightFire_Forum_1.jpg|James Bond 007: NightFire (SLUS 20579)
File:James_Bond_007_NightFire_Forum_1.jpg|James Bond 007: NightFire (SLUS 20579)
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File:James_Bond_007_NightFire_Forum_6.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_6.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_7.png|James Bond 007: NightFire (SLES 51260)
File:James_Bond_007_NightFire_Forum_7.png|James Bond 007: NightFire (SLES 51260)
007_NightFire-chern40+7.jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(1).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(2).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
007_NightFire-chern40+7(3).jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLUS-20579-U--28637 James Bond 007 - Nightfire (SLUS 20579) (U)]
*[https://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLUS-20579-U--28637 James Bond 007 - Nightfire (SLUS 20579) (U)]
*[http://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLES-51260-E--29344 James Bond 007 - Nightfire (SLES 51260) (E)]}}
*[https://forums.pcsx2.net/Thread-James-Bond-007-Nightfire-SLES-51260-E--29344 James Bond 007 - Nightfire (SLES 51260) (E)]}}

Latest revision as of 21:15, 14 May 2024

Developer(s): Eurocom Entertainment Software
Publisher(s): Electronic Arts
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic77/100
Game description: The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo. New state-of-the-art upgradeable gadgets and weapons and original missions--including zero-gravity assignments--will leave you shaken and stirred.

007: NightFire

Game general and emulation properties:
ESRB rating: T (Suggestive Themes, Violence)
PEGI rating: 12+
GRB rating: 12
Game supports multi-tap
Widescreen supported natively
Supports up to four local players
Languages supported:
English: SLES-51258 & SLUS-20579
Japanese: SLPS-25203 & SLPM-65538
German: SLES-51260
French: SLES-51258
Spanish: SLES-51260
Dutch: SLES-51258
Italian: SLES-51258
Swedish: SLES-51258
Korean: SLKA-25004
Region NTSC-U:
Serial numbers: SLUS-20579
Release date: November 18, 2002
April 27, 2006 (Greatest Hits)
CRCs: 5B86BB62
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51258
SLES-51258/P (Platinum)
SLES-51260
SLES-51260-P
Release date: November 29, 2002
August 1, 2003 (Platinum)
CRCs: 5B86BB62
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25203
SLPM-65538 (EA Best Hits)
SLKA-25004
Release date: January 9, 2003 (Korea)
January 30, 2003
February 11, 2004 (EA Best Hits)
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5546 GSdx 5542 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed., Considerable texture flickering and corruption in gsdx hardware mode.
NTSC-U Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5852 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. A considerable amount of texture flicker ingame. Snow looks better in ZeroGS with the "No Vertical Stripes" hack, but the rest looks more messy. MTVU not compatible with this game.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Fine on hardware and software.
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
Nightly - v1.7.2095
  • Automatic fixes
GSdx build-in Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50-60 FPS, without freezes and bugs. For many years, this game had big texture problems, and now this game has been fixed in Automatic fixes.


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Linux
  • AMD FX-8300 @ 4.7GHz
    • GTX 1060 6GB
  • AMD R9 380 2GB
v1.5.0-20190706154726 GSdx
  • SPU2-X
  • LilyPad
Works pretty well! Did notice a hard lock once when loading Prologue mission, fixed by restarting emulator.


Test configurations on macOS:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on this OS.
You can help by playing and submitting your test results here.
?

Trivia

  • Original names: 007 ナイトファイアー (SLPS-25203) & (SLPM-65538), 007 나이트 파이어 (SLKA-25004)
  • Also known as James Bond 007: Nightfire

Known Issues

pscx2 microVU1: Program cache limit reached (in FMV)

  • Status: Active
  • Type: Serious
  • Description: Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: pscx2 microVU1: Program cache limit reached. Crashes may be accompanied with these errors/freezes. The same problem in Killzone.
  • Workaround: No known workaround.

Fixed Issues

Shimmering textures in the sky and crosshair

  • Status: Fixed
  • Type: Serious
  • Description: In Hardware mode and in Software (most likely), flickering textures appear in the sky and the sight also flickers
  • Workaround: Fixed in emulator version 1.7.0 in Automatic fixes. For older versions: Try restarting the emulator.

Screenshots