007: NightFire: Difference between revisions

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|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Comments=USA v02.20(10/02/2006), Fine on hardware and software.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
* '''Automatic fixes'''
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Conversation Buffer Allocation
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Aggressive
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p and 1440p (2K) 50-60 FPS, without freezes and bugs. For many years, this game had big texture problems, and now this game has been fixed in '''Automatic fixes'''.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: "pscx2 microVU1: Program cache limit reached." Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]]
|Description=Depending on the player's emulation settings, players may experience slight split second pauses within gameplay. This may occur multiple times throughout the playthrough. An error code within the pcsx2 console is usually presented: '''pscx2 microVU1: Program cache limit reached.''' Crashes may be accompanied with these errors/freezes. The same problem in [[Killzone]].
|Workaround=No known workaround.
|Workaround=No known workaround.
}}
}}
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|IssueLevel=1
|IssueLevel=1
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Description=In '''Hardware mode''' and in '''Software''' (most likely), flickering textures appear in the sky and the sight also flickers
|Workaround=Fixed in emulator version 1.7.0. For older versions: Try restarting the emulator.
|Workaround=Fixed in emulator version 1.7.0 in '''Automatic fixes'''. For older versions: Try restarting the emulator.
}}
}}


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