Half-Life: Difference between revisions
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|Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect | |Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect | ||
|Tester={{ForumUser|Atomic83}} | |Tester={{ForumUser|Atomic83}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 5 3600 @ 3.6Ghz | |||
|GPU=Geforce 1660 Super | |||
|Revision=1.7.0 (dev-1545) | |||
<spoiler show="Settings" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: 3 | |||
** EE Cycle Skipping: 0 | |||
** MTVU: ✓ | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D 11 | |||
* Internal Resolution: 8x Native | |||
* Anisotropic Filtering: 16x | |||
* FXAA: ✓ | |||
</spoiler> | |||
|Sound=SPU2-X | |||
|Comments=Played through about 1/4 of the campaign with no issues. There are quite a few native framerate drops throughout the game (the type that would also occur on a real PS2). Increasing EE Cyclerate right up to 300% helps counteract this somewhat. This will increase performance requirements but should be easily doable on a modern midrange CPU, as the game is very easy to emulate. As far as emulation performance goes, it ran full speed the whole time at 8x native res. Speaking as a huge Half-Life fan, the game is an excellent port apart from that slight judder sometimes, and running it on PCSX2 makes it comparable with the PC version, sans mouse and keyboard. | |||
|Tester=CynicMimic | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=General performance issues | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=The game has performance issues on native PS2 hardware. PCSX2 matches PS2 vsync frequency, and as such the game will "feel slow" while actually running at the same speed as it would on PS2 hardware. | ||
|Workaround= | |Workaround=No known solution. If your PC has a strong enough CPU, raising the EE cyclerate may help. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> | ||
File:Halflife-cynicmimic1.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch | |||
File:Halflife-cynicmimic2.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch | |||
File:Halflife-cynicmimic3.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch | |||
File:Half-Life_Forum_1.jpg|Half-Life (SLES 50504) | File:Half-Life_Forum_1.jpg|Half-Life (SLES 50504) | ||
File:Half-Life_Forum_2.jpg|Half-Life (SLES 50505) | File:Half-Life_Forum_2.jpg|Half-Life (SLES 50505) |