Shin Megami Tensei: Nocturne: Difference between revisions
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|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | |Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | ||
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | ||
}} | |||
{{Issue | |||
|IssueName=Game Blurry | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones. | |||
|Workaround=To fix deinterlacing go to Config > Video (GS) > Plugin Settings, and set Interlacing (F5) to 'Bob tff'. The post-process blur can be completely removed by apply the following patch: | |||
<spoiler show="Show patch" hide="Hide patch"> | |||
<pre> | |||
E8FCF8EC.pnach | |||
gametitle= Shin Megami Tensei - Nocturne [SLUS 20911] (U) [E8FCF8EC] | |||
// Skip drawing of accumulation framebuffer (avoids 3-frame ghosting, slightly darkens 3D scenes) | |||
patch=0,EE,0012AC08,word,03E00008 | |||
// Remove Motion Blur | |||
patch=1,EE,202FC0E4,word,00000000 // 00000001 | |||
</pre> | |||
</spoiler> | |||
}} | }} | ||
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|Description=During the opening with the woman's voice the white effect is not emulated properly. | |Description=During the opening with the woman's voice the white effect is not emulated properly. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". | ||
}} | }} | ||
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|Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow). | |Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow). | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> |