Jak and Daxter: The Precursor Legacy: Difference between revisions
Jak and Daxter: The Precursor Legacy (view source)
Revision as of 10:28, 28 January 2020
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|Comments=The game works perfectly except for a few minor graphical bugs in software mode like character shadows or black frames around fonts. Otherwise runs constantly at 60 FPS at 100% speed at all times. | |Comments=The game works perfectly except for a few minor graphical bugs in software mode like character shadows or black frames around fonts. Otherwise runs constantly at 60 FPS at 100% speed at all times. | ||
|Tester=Terg500 | |Tester=Terg500 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro 64-bit | |||
|CPU=Intel Core i7-7700 @ 4.2Ghz | |||
|GPU=AMD RADEON RX580 8 GB | |||
|Revision=1.5.0 dev 3362 | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Interlacing: Auto | |||
* Texture Filtering: Bilinear (PS2) | |||
* Large framebuffer : yes | |||
* Mipmapping: Full | |||
* Automatic CRC level: Full | |||
* Date accurancy: Full | |||
* Accurate blending: Basic | |||
* (HACK) texture offset: Y = 200 | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.12.1 | |||
|Comments=The game works perfectly (4X IR tested) except for a few minor graphical bugs in hardware mode. Looking out to the water from the beach shows blocky water ( software mode fix it). | |||
|Tester=0kim0 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |