Baldur's Gate: Dark Alliance: Difference between revisions
Tested the Game on my Hardware
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(Tested the Game on my Hardware) |
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|Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash. | |Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4 GHz | |||
|GPU=NVIDIA GeForce GTX 285 768MB | |||
|Revision=1.1.0 r5517 | |||
|Graphics=GSdx 5464 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 r5731 | |||
*LilyPad 0.11.0 | |||
|Comments=Status goes from in-game to playable. Runs at a decent speed. You must use a GSdx software renderer and the 4GB patch must be used or game will crash. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel i5 2500k @ 4,2 GHz | |||
|GPU=Nvidia 1070 GTX | |||
|Revision=1.5.0-dev-2382 | |||
|Graphics=GSdx32-SSE4.dll [GSdx 20180520163032 (MSVC 19.00 SSE4.1/AVX) 1.1.0] | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=BIOS: USA 1.6, 60 FPS @ 3x native Res everywhere if selecting "Allow 8-Bit Textures" & HW Hack "Fast Texture Invalidation" | |||
|Tester=Nebujin | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry |