Shin Megami Tensei: Persona 3 FES: Difference between revisions
Updated issue to reflect fix in SW mode.
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{{infobox | {{infobox | ||
|image = FES Cover.jpg | |image = FES Cover.jpg | ||
|caption = | |caption = | ||
|developer = Atlus | |developer = Atlus | ||
|publisher = [[Atlus]] (JP, KO, US, EU), [[Koei]] (EU, AU) | |publisher = [[Atlus]] (JP, KO, US, EU), [[Koei]] (EU, AU) | ||
|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link] | |||
|gamefaqslink = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link] | |||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}} | |||
|gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | |gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | ||
Director's Cut of [[Shin Megami Tensei: Persona 3]] | Director's Cut of [[Shin Megami Tensei: Persona 3]] | ||
<!-- Language props --> | |||
|widescreenpatch = 1 | |||
| | |||
|au_rating = M | |au_rating = M | ||
|eu_rating = 16+ | |eu_rating = 16+ | ||
|eu_rating_text = Violence | |||
|na_rating = M | |||
|na_rating_text = Blood, Language, Partial Nudity, Suggestive Themes, Violence | |na_rating_text = Blood, Language, Partial Nudity, Suggestive Themes, Violence | ||
|ko_rating = 15 | |ko_rating = 15 | ||
|japan_rating = B | |japan_rating = B | ||
|japanese = SLPM-66690 | <!-- General props --> | ||
|english = SLES-55354 & SLUS-21621 | |japanese = SLPM-66690 & SLPM-66689 & PERSONA-03 & PERSONA-02 & SLPM-74277 | ||
| | |english = SLES-55354 & SLUS-21621 & NPUD-21621 & NPED-00271 | ||
|korean = SCKA-20109 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21621<br />NPUD-21621 | |serialsNTSCU = SLUS-21621<br />NPUD-21621 <small>(PS2 Classics)</small><br />SLUS-28068 <small>(Trade Demo)</small> | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 | |releasedateNTSCU = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-55354<br />NPED-00271 | |serialsPAL = SLES-55354<br />NPED-00271 <small>(PS2 Classics)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = October 17, 2008<br />November 13, 2008<br />February 12, 2014 | |releasedatePAL = October 17, 2008<br />November 13, 2008 <small>(Australia)</small><br />February 12, 2014 <small>(PS2 Classics)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66690 <small>(Independent Starting Version)</small><br />SLPM-83770 <small>(Append Edition)</small><br /> | |serialsNTSCJ = SLPM-66690 <small>(Independent Starting Version)</small><br />SLPM-66689 <small>(Append Edition)</small><br />SLPM-83770 <small>(Append Edition)</small><br />PERSONA-02 <small>(Konami Style Special Edition)</small><br />PERSONA-03 <small>(Append, Konami Style Special Edition)</small><br />SCKA-20109 <small>(Independent Starting Version)</small><br />SLPM-74277 <small>(PlayStation 2 the Best)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = April 19, 2007<br />August 17, 2007<br />July 4, 2008 <small>(BigHit Series)</small><br />August 5, 2010 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = April 19, 2007<br />August 17, 2007 <small>(Korea)</small><br />July 4, 2008 <small>(Korea, BigHit Series)</small><br />August 5, 2010 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=AMD Athlon II x2 245 OC 3. | |CPU=AMD Athlon II x2 245 OC @ 3.55 GHz | ||
|GPU=NVIDIA | |GPU=NVIDIA GeForce 9600 GT | ||
|Revision=r1888 | |Revision=0.9.6 (r1888) | ||
|Graphics= | |Graphics=GSdx (r2693) | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 1.4.0 (r2693) | ||
* | * LilyPad 0.1.0 (r1853) | ||
|Comments=The game can be run at full speed without speed hacks. | |Comments=The game can be run at full speed without speed hacks. | ||
|Tester=CKL | |Tester=CKL | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 8.1 x64 | |OS=Windows 8.1 x64 | ||
|CPU=Intel Core i7 4770K @ 3. | |CPU=Intel Core i7-4770K @ 3.90 GHz | ||
|GPU=MSI | |GPU=MSI GeForce GTX 770 2GB Gaming | ||
|Revision=1.2.1 (r5873) | |||
|Revision= | |Graphics=GSdx AVX (r5875) | ||
|Graphics= | <!-- | ||
* Renderer: Direct3D11 (Hardware) | |||
* Custom Resolution: 1920x1080 | |||
* Interlacing: Auto | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* '''Shader:''' | |||
** Enable FXAA: ✓ | |||
** Shade Boost: 60/50/50 | |||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | * SPU2-X 2.0.0 (r5830) | ||
* | * LilyPad 0.11.0 (r5875) | ||
|Comments=('''BIOS: USA 2.00''') Plays amazingly well at | |Comments=Corsair 8GB DDR3 1600Mhz, ('''BIOS: USA 2.00''') Plays amazingly well at 60 FPS at all times and without any serious glitch I noticed. | ||
Minor Bugs: | Minor Bugs: | ||
*Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" | *Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" | ||
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|Region=NTSC-J | |Region=NTSC-J | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7-5820K @ 3. | |CPU=Intel Core i7-5820K @ 3.30 GHz | ||
|GPU=Nvidia GTX 960 | |GPU=Nvidia GeForce GTX 960 @ 2 GB | ||
|Revision= | |Revision=1.5.0 (git 21-04-2016) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 1.0.0 | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 2.0.0 (2016-04-21, 21:07:17) | ||
* LilyPad | * LilyPad 0.11.0 (2016-04-21, 21:07:17) | ||
|Comments=Working OK and looking good. | |Comments=Working OK and looking good. | ||
|Tester={{ForumUser|Parotaku}} | |Tester={{ForumUser|Parotaku}} | ||
}} | }} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i5 @ 3. | |CPU=Intel Core i5 @ 3.30 GHz | ||
|GPU=AMD HD 6000 series | |GPU=AMD Radeon HD 6000 series | ||
|Revision= | |Revision=v1.5.0 (dev-949) | ||
|Graphics=Default | |Graphics=Default | ||
|Sound=Default | |Sound=Default | ||
|Comments=Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer. | |Comments=Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer. | ||
|Tester={{ForumUser|FlatOut}} | |Tester={{ForumUser|FlatOut}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz | |||
|GPU=Intel HD Graphics 4000 | |||
|Revision=v1.5.0-dev-2767-g93f1dc280 | |||
<!-- | |||
* Speedhacks: (leave anything not listed as Default especially if it's recommended) | |||
** EE Cyclerate: -1 | |||
** EE Cycle Skipping: 0 | |||
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores) | |||
--> | |||
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 | |||
<!-- | |||
* GSdx Settings (anything not listed is default or off) | |||
** Renderer: Direct3D11 (Hardware) | |||
** Adapter: Intel(R) HD Graphics 4000 | |||
** Interlacing (F5): Auto | |||
** Texture Filtering: Bilinear (PS2) | |||
** Large Framebuffer: ON | |||
** Internal Resolution: 2x Native (~720p) | |||
** Enable HW Hacks: ON | |||
* Advanced Settings and Hacks (anything not listed is default or off) | |||
** Texture Offsets X: 500 Y: 500 | |||
--> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN! | |||
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9) | |||
|Tester=Awcomeon15 | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 Pro Version 21H1 | |||
|CPU=AMD Ryzen 5 5600X | |||
|GPU=NVIDIA GeForce RTX 3080 | |||
|Revision= | |||
1.6.0 | |||
* MTVU: ✓ | |||
|Graphics= | |||
GSdx 1.2.0 | |||
* OpenGL (Hardware) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods. | |||
|Tester=Clone003 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS= | |OS=Manjaro KDE | ||
|CPU= | |CPU=Intel i5-6500 (4) @ 3.600GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1050 Ti | ||
|Revision= | |Revision=1.7.2678 Nightly | ||
|Graphics= | |Graphics=OpenGL (Hardware) | ||
|Sound= | |Sound=SPU2-X 2.0.0 | ||
|Comments= | |Comments=Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink. | ||
|Tester= | |Tester=Zerron21 | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== Trivia == | == Trivia == | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Misaligned Map | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround) | |||
|Workaround=[https://github.com/PCSX2/pcsx2/issues/4069 This is fixed in Software Mode] in the latest 1.7. If using an older version of PCSX2, go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500 | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Disappearing | |IssueName=Disappearing/flashing text | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Disappearing or flashing dialog text. | |Description=Disappearing or flashing dialog text. | ||
|Workaround= | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to any of the "(Software)" options. Or reinitialize GSdx (press F9 twice). | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Incorrect | |IssueName=Incorrect 2D transparency | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Incorrect text and S.Link portrait transparency. | |Description=Incorrect text and S.Link portrait transparency. | ||
|Workaround= | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Sprite hack to "Full". Or set Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Portrait animation glitches | |IssueName=Portrait animation glitches | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |||
|Description=Portrait animation glitches. | |||
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)". | |||
}} | |||
{{Issue | |||
|IssueName=Flashing / strobing windows | |||
|IsFixed=1 | |||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed. | ||
|Workaround= | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full. | ||
}} | |||
{{Issue | |||
|IssueName=Shadows glitches | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow. | |||
|Workaround=Use the latest 1.5.0 dev builds. | |||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Incorrect 3D transparency | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Various transparency related issues such as battle shadows and flashing environment textures. | |Description=Various transparency related issues such as battle shadows and flashing environment textures. | ||
|Workaround= | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Broken Undub Patch | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=-1 | ||
|Description= | |Description=Some undub patch versions may cause the game to crash. | ||
|Workaround= | |Workaround=Make sure to use the latest version of the patch; 1.01 has been reported as resolving the crash issues. | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
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File:Shin_Megami_Tensei_Persona_3_FES_Forum_1.jpg|Shin Megami Tensei: Persona 3 FES (SLUS 21621) | File:Shin_Megami_Tensei_Persona_3_FES_Forum_1.jpg|Shin Megami Tensei: Persona 3 FES (SLUS 21621) | ||
</gallery> | </gallery> | ||
{{Megami Tensei series}} | {{Megami Tensei series}} |