Armored Core 3: Difference between revisions
m
no edit summary
No edit summary |
mNo edit summary |
||
(16 intermediate revisions by 3 users not shown) | |||
Line 11: | Line 11: | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/533275-armored-core-3 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/533275-armored-core-3 Link] | ||
|korean = SLPM-67524 | |||
|numberofplayers = 4 | |numberofplayers = 4 | ||
|reviewlinks = {{ReviewLink|[http://ps2.ign.com/articles/370/370438p1.html IGN]|7.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/armored-core-3 Metacritic]|74/100}} | |reviewlinks = {{ReviewLink|[http://ps2.ign.com/articles/370/370438p1.html IGN]|7.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/armored-core-3 Metacritic]|74/100}} | ||
|na_rating_text = Violence | |na_rating_text = Violence | ||
|na_rating = T | |na_rating = T | ||
|ko_rating = ALL | |||
|mouse = 1 | |mouse = 1 | ||
|multitap = 1 | |multitap = 1 | ||
|japanese = SLPS-25112 | |japanese = SLPS-25112 & SLPS-73417 | ||
|english = SLES-51399 & SLUS-20435 | |english = SLES-51399 & SLUS-20435 | ||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
Line 37: | Line 40: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25112<br />SLPS-73417 <small>(PlayStation 2 the Best)</small><br />SCPS-55014 | |serialsNTSCJ = SLPS-25112<br />SLPS-73417 <small>(PlayStation 2 the Best)</small><br />SCPS-55014<br />SLPM-67524 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = April 4, 2002<br />November 6, 2003 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = April 4, 2002<br />November 6, 2003 <small>(PlayStation 2 the Best)</small> | ||
Line 87: | Line 90: | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*XPad 0.2.0 | *XPad 0.2.0 | ||
|Comments=Preset 2 + MTVU | |Comments=Preset 2 + MTVU, EE cyclerate and VU cycle stealing ineffective. The more ACs (not MTs) fight on screen the lower the frame rate. HW (3xIR DX11): 40-60 fps, SW: 45-60 fps | ||
EE cyclerate and VU cycle stealing ineffective. | |||
The more ACs (not MTs) fight on screen the lower the frame rate. | |||
|Tester={{ForumUser|Interocitor}} | |Tester={{ForumUser|Interocitor}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel i5-2500k @ 4,2 GHz | |||
|GPU=NVIDIA GeForce GTX 1070 | |||
|Revision=1.5.0-dev-2382 (May 21. 2018) | |||
|Graphics=GSdx32 SSE4.1/AVX | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Constant 60 FPS with OpenGL @ 4x native Res & 16x AF & active HW Hack "Disable Depth Emulation". US-Version + US Bios v2.3 (Pcsx2 Default-Preset #2) | |||
|Tester=Nebujin | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 114: | Line 130: | ||
== Trivia == | == Trivia == | ||
* Original names: ''' | * Original names: '''アーマード・コア3''' (SLPS-25112) & (SLPS-73417), '''아머드 코어 3''' (SLPM-67524) | ||
Line 142: | Line 158: | ||
{{Armored Core series}} | {{Armored Core series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Armored-Core-3-SLPS-25112-J--29033 Armored Core 3 (SLPS 25112) (J)] | ||
*[https://forums.pcsx2.net/Thread-Armored-Core-3-SLUS-20435-U Armored Core 3 (SLUS 20435) (U)] | |||
*[https://forums.pcsx2.net/Thread-Armored-Core-3-SLES-51399-E Armored Core 3 (SLES 51399) (E)]}} |