Ace Combat 04: Shattered Skies: Difference between revisions
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|Comments=Hardware mode runs fast, but there are too many texture glitches to be enjoyable. Software mode works well, but requires a fast CPU and only Virtual Cockpit view works. | |Comments=Hardware mode runs fast, but there are too many texture glitches to be enjoyable. Software mode works well, but requires a fast CPU and only Virtual Cockpit view works. | ||
|Tester=SpeedySPCFan | |Tester=SpeedySPCFan | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 Pro 64 Bit | |||
|CPU=Intel Core i7 4790K 4.70GHz | |||
|GPU=2 x NVIDIA GeForce GTX 980 (SLI) | |||
|Revision=1.2.1 r5875 | |||
|Graphics=GSdx 0.1.16 (MSVC 18.00, AVX2) | |||
|Sound=SPU2-X 2.0.0 r5822 | |||
|Comments=Hardware mode has many graphical glitches. Software mode renders the game accurately, but requires a very powerful CPU. | |||
I can maintain the target framerate of the PAL version (50fps) even with the view set to external. When using the NTSC-U (60fps) version, | |||
the framerate drops to 52 - 55fps, rendering the game sluggish and unplayable. | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |