User talk:Ngng: Difference between revisions
→Categories for Easy to emulate games, CPU-heavy games, and GPU-heavy games
Karasuhebi (talk | contribs) |
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The change listed above gave me an idea: We should have some way of denoting games that are known to be easy to emulate, games that are known to be CPU-heavy, and games that are known to be GPU-heavy. I think a category would be the best way to do it. We could use the lists already in use in the forums. What do you guys think? --[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 18:32, 21 April 2015 (BST) | The change listed above gave me an idea: We should have some way of denoting games that are known to be easy to emulate, games that are known to be CPU-heavy, and games that are known to be GPU-heavy. I think a category would be the best way to do it. We could use the lists already in use in the forums. What do you guys think? --[[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 18:32, 21 April 2015 (BST) | ||
That would really work. Dust up the clutter of older and outdated articles. | |||
[[User:Dan Castellaneta|Dan Castellaneta]] ([[User talk: Dan Castellaneta|Talk]]) 13:38, 4.21.2015 (CST) |