PCSX2 Documentation: Difference between revisions
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==Building and Compiling PCSX2== | |||
*[[PCSX2 Documentation/Compiling on Windows|Compiling on Windows]] | |||
*[[PCSX2 Documentation/Compiling on Linux|Compiling on Linux]] | |||
*[[PCSX2 Documentation/PCSX2 Build Scripts|PCSX2 Build Scripts]] | |||
*[[PCSX2 Documentation/Chroot and 64-bit Linux|Chroot and 64-bit Linux]] | |||
*[[PCSX2 Documentation/GNU Debugger Tips|GNU Debugger Tips]] | |||
*[[PCSX2 Documentation/Git Survival Guide|Git Survival Guide]] | |||
*[[PCSX2 Documentation/How to Create Useful and Valid Issues|How to Create Useful and Valid Issues]] | |||
*[[PCSX2 Documentation/Commenting Etiquette|Commenting Etiquette]] | |||
*[[PCSX2 Documentation/Code Formatting Guidelines|Code Formatting Guidelines]] | |||
*[[PCSX2 Documentation/Contributing To-Do List|Contributing To-Do List]] | |||
*[[PCSX2 Documentation/Google Code svn repository comments archive|Google Code svn repository comments archive]] | |||
== | ==WxWidgets Framework== | ||
*[[PCSX2 Documentation/Measuring the Benefits of wxWidgets|Measuring the Benefits of wxWidgets]] | |||
*[[ | *[[PCSX2 Documentation/WxWidgets Coding Strategies|WxWidgets Coding Strategies]] | ||
*[[ | *[[PCSX2 Documentation/The PCSX2 Program Flow|The PCSX2 Program Flow]] | ||
==Threading== | |||
*[[ | *[[PCSX2 Documentation/Passing Settings Between Threads|Passing Settings Between Threads]] | ||
*[[PCSX2 Documentation/Threading Basics|Threading Basics]] | |||
*[[PCSX2 Documentation/Threading Advanced|Threading Advanced]] | |||
*[[PCSX2 Documentation/Thread Synchronization|Thread Synchronization]] | |||
*[[PCSX2 Documentation/Thread Counting|Thread Counting]] | |||
*[[PCSX2 Documentation/Benchmarking Multithreaded PCSX2|Benchmarking Multithreaded PCSX2]] | |||
*[[PCSX2 Documentation/Threading VU1|Threading VU1]] | |||
== | ==PCSX2 Core== | ||
*[[PCSX2 Documentation/PCSX2 Optimization|PCSX2 Optimization]] | |||
*[[ | *[[PCSX2 Documentation/So maybe it's about time we explained VTLB|So maybe it's about time we explained VTLB]] | ||
*[[ | *[[PCSX2 Documentation/Events o' Plenty|Events o' Plenty]] | ||
*[[ | *[[PCSX2 Documentation/Recompilers: All 'dems buzzwords?|Recompilers: All 'dems buzzwords?]] | ||
*[[PCSX2 | *[[PCSX2 Documentation/C++ exceptions can be an optimization|C++ exceptions can be an optimization]] | ||
*[[ | *[[PCSX2 Documentation/What's clamping? And why do we need it?|What's clamping? And why do we need it?]] | ||
*[[ | *[[PCSX2 Documentation/PS2 VU (Vector Unit) Documentation Part 1|PS2 VU (Vector Unit) Documentation Part 1]] | ||
*[[ | *[[PCSX2 Documentation/A new kind of fullscreen!|A new kind of fullscreen!]] | ||
*[[ | *[[PCSX2 Documentation/Introduction to Dynamic Recompilation|Introduction to Dynamic Recompilation]] | ||
*[[ | *[[PCSX2 Documentation/The return of the Commandline!|The return of the Commandline!]] | ||
*[[ | *[[PCSX2 Documentation/Advanced memory management|Advanced memory management]] | ||
*[[PCSX2 Documentation/VirtualAlloc on Linux|VirtualAlloc on Linux]] | |||
*[[PCSX2 Documentation/PS2's Programmable DMA|PS2's Programmable DMA]] | |||
*[[PCSX2 Documentation/MSVC 2008 optimizer fail|MSVC 2008 optimizer fail]] | |||
*[[PCSX2 Documentation/Path 3 Masking / Geometry Syncing|Path 3 Masking / Geometry Syncing]] | |||
*[[PCSX2 Documentation/MMU mini-series|MMU mini-series]] | |||
*[[PCSX2 Documentation/Virtual Memory|Virtual Memory]] | |||
*[[PCSX2 Documentation/Nightmare on Floating-Point Street|Nightmare on Floating-Point Street]] | |||
*[[PCSX2 Documentation/64-bit Recompilation|64-bit Recompilation]] | |||
*[[PCSX2_Documentation/PCSX2_EE_Recompiler|EE Recompiler Internal]] | |||
*[[PCSX2_Documentation/IPC_Protocol|IPC Protocol]] | |||
==PCSX2 | ==PCSX2 Plugins== | ||
*[[PCSX2 Documentation/PCSX2 Plugin Interface|PCSX2 Plugin Interface]] | |||
*[[ | |||
== | ===Graphics Synthesizer=== | ||
*[[PCSX2 Documentation/Graphics Synthesizer, GPUs and Dual Cores|Graphics Synthesizer, GPUs and Dual Cores]] | |||
*[[PCSX2 | *[[PCSX2 Documentation/GSdx Demystified|GSdx Demystified]] | ||
*[[PCSX2 | *[[PCSX2 Documentation/GSdx Debug|GSdx Debug]] | ||
*[[PCSX2 | |||
== | ===Sound=== | ||
*[[PCSX2 Documentation/SPU2 is more than just sound!|SPU2 is more than just sound!]] | |||
*[[PCSX2 Documentation/Reverb Engine|Reverb Engine]] | |||
==Translation Info== | |||
*[[PCSX2 Documentation/Supported Languages|Supported Languages]] | |||
*[[PCSX2 Documentation/Translation Guide|Translation Guide]] | |||
*[[PCSX2 Documentation/Using Poedit|Using Poedit]] | |||
{{PCSX2 Documentation Navbox}} |