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Xenosaga Episode II: Jenseits von Gut und Bose: Difference between revisions
Xenosaga Episode II: Jenseits von Gut und Bose (view source)
Revision as of 23:59, 26 July 2010
, 26 July 2010restoring infobox (again and again)...
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{{infobox game | {{infobox game | ||
|image = | |||
|caption = | |||
|developer = Monolith soft | |||
|genre = RPG | |||
|wikipedia = http://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se | |||
|gameinfo = | |||
| | <!-- NTSC-U props --> | ||
| | |NTSCU = 1 | ||
| | |serialsNTSCU = | ||
|releasedateNTSCU = February 15, 2005 | |CRCsNTSCU = | ||
| | |releasedateNTSCU =February 15, 2005 | ||
| | |statusNTSCU =2 | ||
|releasedatePAL = October 28, 2005 | |linuxstatusNTSCU = | ||
| | |macstatusNTSCU = | ||
| | <!-- PAL props --> | ||
|releasedateNTSCJ = June 24, 2004 | |PAL = 1 | ||
| | |serialsPAL = | ||
| | |CRCsPAL = | ||
| | |releasedatePAL =October 28, 2005 | ||
|statusPAL = | |||
|pcsx2ver = r3113 | |linuxstatusPAL = | ||
|gsname = | |macstatusPAL = | ||
|gsver = r3068 | <!-- NTSC-J props --> | ||
|soundname = | |NTSCJ = 1 | ||
|soundver = r3117 | |serialsNTSCJ = | ||
|padver = r2930 | |CRCsNTSCJ = | ||
| | |releasedateNTSCJ =June 24, 2004 | ||
|dvdplugver = r3006 | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |||
|biosver = EU 2.00 | |macstatusNTSCJ = | ||
|comment = [PAL] | <!-- Windows specs --> | ||
|pcsx2ver = r3113 | |||
Runs pretty decently, only slowdowns in some screens with high scaling or with many mechs in picture. DX9 has minor transparency glitches. DX10 has a consistent shadow glitch on the ground. Allowing 8-Bit textures increases FPS and makes the game run smoother. | |gsname = | ||
|gsver = r3068 | |||
|linuxcomment = <!-- Minimal PC specs --> | |soundname = | ||
|cputype = Athlon II X2 @3,5GHz | |soundver = r3117 | ||
|gputype = 8800GT | |padname = | ||
|pccomment = The EE and GS% are always pretty low, so I assume this game works also on slower machines. However I would not recommend to increase the internal resolution too much, if your GPU is weak. | |padver = r2930 | ||
|dvdplugname = cdvdGigaherz | |||
|dvdplugver = r3006 | |||
|biosver = EU 2.00 | |||
|hacks = | |||
|fpsinfo = | |||
|comment = [PAL]<br/> | |||
Runs pretty decently, only slowdowns in some screens with high scaling or with many mechs in picture. DX9 has minor transparency glitches. DX10 has a consistent shadow glitch on the ground. Allowing 8-Bit textures increases FPS and makes the game run smoother.<br/> | |||
All recommended Speed Hacks work safely. | |||
<!-- Linux specs --> | |||
|linuxpcsx2ver = | |||
|linuxgsname = | |||
|linuxgsver = | |||
|linuxsoundname = | |||
|linuxsoundver = | |||
|linuxpadname = | |||
|linuxpadver = | |||
|linuxdvdplugname = | |||
|linuxdvdplugver = | |||
|linuxbiosver = | |||
|linuxhacks = | |||
|linuxfpsinfo = | |||
|linuxcomment = | |||
<!-- Minimal PC specs --> | |||
|cputype = Athlon II X2 @3,5GHz | |||
|gputype = 8800GT | |||
|pccomment = The EE and GS% are always pretty low, so I assume this game works also on slower machines. However I would not recommend to increase the internal resolution too much, if your GPU is weak. | |||
}} | }} |