Metal Gear Solid 2: Sons of Liberty: Difference between revisions
Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.) |
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|Comments= | |Comments={{TestPlaceholder}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Codec stretching/warping | |IssueName=Codec stretching/warping | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Ocelot and Fatman's skin textures are darker than normal. | |Description=Ocelot and Fatman's skin textures are darker than normal. | ||
|Workaround=Set Blending Unit Accuracy to "High". Or switch to | |Workaround=Set Blending Unit Accuracy to "High". Or switch to the Software renderer. | ||
}} | }} | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLUS-20144-U--29424 Metal Gear Solid 2 - Sons of Liberty (SLUS 20144) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLES-50383-E--30368 Metal Gear Solid 2 - Sons of Liberty (SLES 50383) (E)]}} |