NBA 2K10: Difference between revisions
Pilot program for test tables visible by default.
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(Pilot program for test tables visible by default.) |
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{{TestingFooter}} | {{TestingFooter}} | ||
{{Issue | |||
{{ | |IssueName=Game Blurry | ||
|IsFixed=0 | |||
| | |IssueLevel=-1 | ||
| | |Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones. | ||
| | |Workaround=To fix deinterlacing go to Config > Video (GS) > Plugin Settings, and set Interlacing (F5) to 'Bob tff'. The post-process blur can be completely removed by apply the following patch: | ||
| | {{SpoilerTable|caption=Show patch|text= | ||
| | <pre> | ||
| | E8FCF8EC.pnach | ||
gametitle= Shin Megami Tensei - Nocturne [SLUS 20911] (U) [E8FCF8EC] | |||
// Skip drawing of accumulation framebuffer (avoids 3-frame ghosting, slightly darkens 3D scenes) | |||
patch=0,EE,0012AC08,word,03E00008 | |||
// Remove Motion Blur | |||
patch=1,EE,002FC0E4,word,00000000 // 00000001 | |||
</pre>}} | |||
}} | }} | ||
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|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and untick the box next to "'''MTVU (Multi-Threaded MicroVU1)'''". | |Workaround=Go to Config > Emulation Settings > Speedhacks tab, and untick the box next to "'''MTVU (Multi-Threaded MicroVU1)'''". | ||
}} | }} | ||
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</gallery> | </gallery> | ||
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[[Category:Temp - new game page]] | [[Category:Temp - new game page]] |