Onimusha: Dawn of Dreams: Difference between revisions
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|GPU=RX 5700 XT | |GPU=RX 5700 XT | ||
|Revision=v1.7.0-dev-4046-gff15de9fa | |Revision=v1.7.0-dev-4046-gff15de9fa | ||
|Graphics=OpenGL | |Graphics=OpenGL - Deinterlacing:(Auto) or it will have jittering parts of the screen (I have it set to Bob (Bottom Field First) to reduce the motion blur effect). | ||
Texture and post-processing bilinear filtering are both set to OFF. Dithering: Scaled, CRC Fix Level: Aggressive to fix white lines on the right side of the screen, but disables the blurry, fading loading screen effect in exchange. | |||
|Sound=Cubeb with Gaussian Interpolation | |||
|Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. | |Comments=Runs perfectly with only minor frame drops when alt+tabbing, switching between fullscreen and windowed, at random times or when there is a lot going on in-game. | ||
|Tester=Corrine Alastor | |Tester=Corrine Alastor | ||
}} | }} | ||
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