Klonoa 2: Lunatea's Veil: Difference between revisions
Added screenshots for the "Inverse color effect" issue
(Add screenshots for the issue "Hazy full-screen effect in cutscenes does not appear correctly") |
(Added screenshots for the "Inverse color effect" issue) |
||
Line 230: | Line 230: | ||
|Description=When using a hardware renderer, the cutscene at the start of Embryo Compass features a layered effect that is supposed to invert the colors behind the layer, but instead incorrectly appears as a solid color. Last verified on PCSX2 v1.7.3069. | |Description=When using a hardware renderer, the cutscene at the start of Embryo Compass features a layered effect that is supposed to invert the colors behind the layer, but instead incorrectly appears as a solid color. Last verified on PCSX2 v1.7.3069. | ||
|Workaround=Set renderer to "Software". | |Workaround=Set renderer to "Software". | ||
<spoiler show="Show screenshots" hide="Hide screenshots"> | |||
<gallery> | |||
File:Klonoa 2 embryo compass cutscene incorrect effect 1 hardware renderer pcsx2 v1.7.3069.png|Incorrectly displayed effect (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 embryo compass cutscene correct effect 1 software renderer pcsx2 v1.7.3069.png|Correctly displayed effect (software renderer) | |||
File:Klonoa 2 embryo compass cutscene incorrect effect 2 hardware renderer pcsx2 v1.7.3069.png|Incorrectly displayed effect (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 embryo compass cutscene correct effect 2 software renderer pcsx2 v1.7.3069.png.png|Correctly displayed effect (software renderer) | |||
File:Klonoa 2 embryo compass cutscene incorrect effect 3 hardware renderer pcsx2 v1.7.3069.png|Incorrectly displayed effect (OpenGL/Vulkan renderer) | |||
File:Klonoa 2 embryo compass cutscene correct effect 3 software renderer pcsx2 v1.7.3069.png|Correctly displayed effect (software renderer) | |||
</gallery> | |||
</spoiler> | |||
}} | }} | ||