Shadow Hearts: Difference between revisions
Added De-Interlace codes
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(Added De-Interlace codes) |
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|Workaround=Has been fixed in PCSX2 v1.5.0 Git builds as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to a software renderer by pressing the F9 key, or go to Config > Emulation Settings, Game Fixes tab, click "Enable manual game fixes" and turn the "Switch to GSdx software rendering when an FMV plays" fix. | |Workaround=Has been fixed in PCSX2 v1.5.0 Git builds as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to a software renderer by pressing the F9 key, or go to Config > Emulation Settings, Game Fixes tab, click "Enable manual game fixes" and turn the "Switch to GSdx software rendering when an FMV plays" fix. | ||
}} | }} | ||
==Additional Patches== | |||
* Deinterlace Patch for 8BE3D7B2 : | |||
<pre> | |||
gametitle=LShadow Hearts (SLUS_203.47) Game CRC = 0x8BE3D7B2 | |||
comment=nop interleacing, by pcsx480p60 - v2019/11/13 | |||
// No interlaced | |||
patch=1,EE,202016EC,extended,00000000 | |||
patch=1,EE,20305630,extended,A2200279 | |||
</pre> | |||