Tourist Trophy
Developer(s): Polyphony Digital
Publisher(s): SCEI (JP), SCEA (US), SCE Australia (AU), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: GameRankings: 77/100, Metacritic: 74/100
Game description: Experience the true essence of motorcycle racing in Tourist Trophy, the real riding simulator. With unrivaled physics and graphics, the developers of the best-selling "Gran Turismo" franchise have captured the fluid movement of man and machine, featuring perfected handling and rider perspective. Ride on more than 35 courses and more than 100 sportbikes from more than a dozen manufacturers, including Honda, Kawasaki, BMW Motorrad, and Ducati.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.7 r3878 | GSdx r3693 0.1.16 |
|
BIOS: Europe v02.00, FPS: 50FPS all time, HACKS: EE x2 / Vu x1 / INTC / Wait loop / mVu Flag, The licences is not playable (download a save game), rest of the game work well. In Hardware mode have a shadow bug (don't affect the gameplay). | 190.195.160.172 |
PAL | Windows |
|
pcsx2-v1.5.0-dev-735 | GSdx | SPU2-X | Game is more GPU intensive than CPU, but load isn't very high. OpenGL runs slow on AMD GPU, but 100% at 3x native with Intel integrated Graphics(not so on DX).
Wild Arms Offset will obscure the 3D section of a scene. Skipdraw creates more bugs, but solves none. In Hardware mode, text in-game is slightly bugged. Set Emulation settings -> VUs -> Clamping Mode on Extra. Set CRC Hack Level to "Partial(OpenGL Recommended)" when using "OpenGL (Hardware)" as a renderer. Set it to "Full (Safest)" for Direct3D renderers to stop graphical garbage from filling the screen. |
Trivia
- Original names: ツーリスト・トロフィー (SCPS-15105)
- Also known as Tourist Trophy: The Real Riding Simulator
Known Issues
Several license tests fail at the start
- Status: Active
- Type: Severe
- Description: License tests on Test Course, Circle Course and several other special courses fail because the starting position is off-track. License tests on regular racing tracks can be played.
- Workaround: Set Clamping Mode to Full and Round Mode to Chop in the EE/IOP tab of the Emulation Settings menu.
Some license tests fail to load causing the emulator to crash
- Status: Active
- Type: Severe
- Description: Some License Tests might crash while loading.
- Workaround: To play those tests set Clamping Mode to Normal and Round Mode to Nearest in the EE/IOP tab of the Emulation Settings menu.
Several license test demonstrations fail at the start
- Status: Active
- Type: Severe
- Description: Demonstrations of license tests on Test Course, Circle Course and several other special courses fail because the starting position is off-track. Demonstrations of license tests on regular racing tracks can be played.
- Workaround: Set Clamping Mode to Full in the EE/IOP tab of the Emulation Settings menu.
Screen obscured after starting an event.
- Status: Active
- Type: Severe
- Description: In hardware mode, the screen is close to completely obscured by garbage.
- Workaround: This can be fixed in recent v1.5.0 builds as of May 2016 by going to Config > Video(GS) > Plugin Settings), setting Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)". For older versions go the in-game options/pause menu and set brightness to 0. Or set Renderer to any of the "(Software)" options.
Bugged bike shadows
- Status: Active
- Type: Minor
- Description: In Gardware mode, bike shadows are sometimes stretched out, especially in corners.
- Workaround: Can be fixed as of recent v1.5.0 git builds by going to Config > Video(GS) > Plugin Settings and setting Renderer to "OpenGL (Hardware)". For older versions also enable the "Hardware Depth" to reduce the impact of the bug, or set Renderer to any of the "(Software)" options to avoid the issue.
Grey bars accross the screen in replays/crash cam
- Status: Active
- Type: Minor
- Description: In hardware mode, a number of vertical, grey bars appear in the crash cam and frequently during replays.
License test failure screen graphical errors
- Status: Active
- Type: Minor
- Description: License test failure screen is bugged in hardware mode, the screen should turn black&white, but instead stays in color and shows garbage data onscreen.
- Workaround: Go to Config > Video(GS) > Plugin Settings and set Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)" to remove graphical garbage. For Direct3D Renderers set CRC Hack Level to "Full (Safest)" to keep garbage from covering the whole screen. Set Renderer to any of the software modes avoid the garbage data and have the screen show the correct black & white effect.
Menu text is bugged
- Type: Not an issue
- Description: Menu text is bugged, with some letters stretching to outside the screen.
- Workaround: Go to Emulation settings -> VUs, and set Clamping Mode to Extra.
The gallery
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Tourist Trophy (SCAJ 20170)