Shadow of the Colossus
Developer(s): Team Ico
Wikipedia: http://en.wikipedia.org/wiki/Shadow_of_the_Colossus
Game description: Also known as "Wander to Kyozou" in japan.
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is Lilypad: | r4510 |
BIOS version: | USA v2.00 |
Comments:
- PAL last tested with PCSX2 0.9.4 with complains of broken 3d, probably playable with 0.9.8.
- VU Cycle stealing works very well with the game.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Pentium Dual-Core E5400 (2.7GHz) |
GPU: | Geforce 9600GT |
Comments: Depending on the CPU speed, VU cycle stealing may have to be set at 3. This may not be necessary though. Optimally, the CPU should at least be a Quad-Core and have a speed of 4 GHz. This will significantly improve the performance.
Known Issues:
Over-bloom
A common emulation error is that the bloom is too high, making it difficult to see much of the screen when out in bright locations.
- Solution 1: Use 2x, 3x or higher internal resolution in the GSdx plugin settings.
- Solution 2: User-modified GSdx plugins (r4893 or higher) are available for download and are designed specifically for the game. Download these plugins and unzip the files into the plugin settings for PCSX2. The over-bloom will be significantly reduced if this is used in GSdx.
Texture Misalignment
Unfortunately, raising the internal resolution to eliminate the bloom may cause certain textures to become misaligned. This causes the bloom on Shadow Creatures, Pigeons, Wander's Sword, and Mono's Dress to be placed to the upper-left of their proper position.
- Solution: Open up the GSdx plugin settings and search through the configurations until you find the "Half-Pixel Offset" hack. Enabling this hack will re-align the texture.