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  • ...Europe 1.50. UBW chant's text is pixelated. I play in DX11 hardware mode, native rendering resolution. * Internal Resolution: 5x Native ...
    3 KB (406 words) - 10:31, 27 March 2024
  • ...e moves between 90%-100% (54 FPS to 60 FPS) at 2x Native resolution; at 4x Native, drops to 70% (42 FPS) when zombies are present. Enable Half-Pixel Offset a ...
    3 KB (445 words) - 11:15, 6 March 2018
  • ...pixel Offset to remove the lines between textures when using a larger than native resolution. * Resolution: 4x Native ...
    8 KB (1,074 words) - 23:09, 7 June 2024
  • |Comments=OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering. MTVU causes text * Native Resolution: 2560x1440 and 2880x1620 ...
    6 KB (766 words) - 06:05, 13 May 2024
  • |Comments=Playable, but slow. Mostly full speed at 3x native using D3D11. Extreme artefacting and vertical stripes in hardware mode; mus ...e software mode, or enable HW hacks and set Half Pixel Offset to 'Align to Native'. ...
    3 KB (445 words) - 15:34, 1 April 2024
  • * Internal Resolution: 4x Native ...y stable at full speed with 4x res. Some occasional stuttering, even on 1x native res. Set "Blending Accuracy" to "High" to fix the glitching ground textures ...
    3 KB (437 words) - 10:25, 27 March 2024
  • * Internal Resolution: 4x Native |Graphics=AVX2, Vulkan (at 8x Native) ...
    6 KB (703 words) - 03:49, 17 May 2024
  • ...=Game runs flawlessly at 60FPS at 5X native resolution. This game even has native wide screen support! Bios v 2.0 was used. ...
    4 KB (445 words) - 17:09, 18 April 2016
  • * Native Resolution: 1920x1080 and 2560x1440 007_NightFire-chern40+7.jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA ...
    7 KB (800 words) - 21:15, 14 May 2024
  • * Internal Resolution: 4x Native ...(Balanced). Goes ingame and runs fairly stable at full speed. No issues on native resolution. Visible lines in the menu and around the character boxes ingame ...
    4 KB (463 words) - 10:31, 27 March 2024
  • * Internal Resolution: 3x Native ...ing that breaks the ingame crosshair. So I would suggest either playing on native resolution or bearing with the glitchy text. I have played the first couple ...
    3 KB (461 words) - 10:26, 27 March 2024
  • * Internal Resolution: 4x Native * Native Resolution: 2880×1620 ...
    8 KB (992 words) - 10:27, 27 March 2024
  • ...45FPS almost at random. For best results be sure to upscale by at least 4X native resolution, as upscaling does not make the FPS drop worse. ...es such as detailed reflections. Settings: D3D11, allow 8-bit textures, 5x native, bilinear (PS2), CRC full (safest), EEC 0, VUCS 0 ...
    4 KB (438 words) - 02:15, 16 June 2024
  • *Native resolution/4x * Native Resolution: 2560x1440 and 2880×1620 ...
    9 KB (1,189 words) - 04:21, 16 May 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Fahrenheit-Indigo_Prophecy-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resouliton (1440p), 16xAF, FXAA, widescreen patch ...
    6 KB (686 words) - 10:31, 27 March 2024
  • File:Pcsx2-qtx64-avx2_2022_11_26_23_09_42_562.jpeg| L.A. Rush running at 8x Native File:Pcsx2-qtx64-avx2_2022_11_26_23_11_26_559.jpeg| L.A. Rush running at 8x Native ...
    4 KB (475 words) - 10:31, 27 March 2024
  • * Native Resolution: 2560x1440 and 2880x1620 Cars-chern40+7.jpg|v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    7 KB (841 words) - 10:25, 27 March 2024
  • ** Internal Resolution: 2x Native ** Internal Resolution: 3x Native ...
    5 KB (608 words) - 05:27, 13 May 2024
  • |Comments=Game looks great when upscaled 5x native resolution. No glitches at all when playing. Bios v 2.0 was used. GSdx Rend |Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect ...
    4 KB (449 words) - 18:52, 16 June 2018
  • |Comments=GSDX CFLAGS="-march=native -mtune=native -mavx -o3" ...
    4 KB (449 words) - 19:07, 25 June 2018
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