Gradius V
Developer(s): Treasure
Publisher(s): Konami
Genre: Action, Shoot'em up
Wikipedia: Link
Game review links: Metacritic: 82/100
Game description: Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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r3113 | GSDX r3068 0.1.16 |
|
FPS:60, Game works great. | Sev7en77 |
NTSC-U | ? |
|
r4600 | GSDX r4600 |
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FPS: 60/60. Might get slowdowns in some boss battles with slower cards and high resolution so try reducing the internal resolution if that's the case. | Machina |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Still amazing..., Some occasional very minor texture error on the 'space tunnel' cutscene on level 2 when playing in very high res... ;-p | |
? | ? |
|
1.3.0-20140610102852 | GSDX 20140610102852 |
|
Game works great. | Tonygiang |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
1.0 | ZZ OGL PG 0.4 |
|
some slowdowns in boss fights | Sixsixfive |
Trivia
- Original names: グラディウスV (SLPM-62462), グラディウスV(コナミ ザ ベスト) (SLPM-62621), 그라디우스 5 (SLKA-15032)
Known Issues
MTVU hack breaks the game
- Type: Not an issue
- Description: Enabling MTVU hack makes the game unbootable
- Workaround: Do not use it.
Slow down at the start of boss fights
- Status: Active
- Type: Minor
- Description: There are noticeable slow down when transitioning into a boss fight, most significantly the warp-in effects of the boss on Stage 1.
- Workaround: None.
Garbled images on Stage 2
- Status: Active
- Type: Minor
- Description: On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
- Workaround: None.
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