Shadow Man: 2econd Coming
Developer(s): Acclaim
Publisher(s): Acclaim
Genre: Action, Adventure
Wikipedia: Link
Game review links: Gamespot: 6.9/10, Metacritic: 68/100
Game description: Mike Leroi is Shadow Man - undead demon hunter and protector of the world. Follow him on a twisted voodoo journey through the darkest recesses of the soul as he battles the Grigori, a group of sadistic demons bent on returning their monstrous leader, Osmodeus, from the pit. If they succeed, darkness and destruction will befall humanity - only the power of Shadow Man can stop them now...
The story begins as Michael LeRoi resurrects from "Deadside" to "Liveside" in order to contact Jaunty, a human-headed snake and a close associate of Mama Nettie. Unfortunately, after LeRoi finds and returns Jaunty to Mama Nettie, he is cursed with a powerful spell. Upon completion of his second task and after another encounter with Mama Nettie, LeRoi receives a note from a man named Thomas Deacon whom he goes about in search of, after which LeRoi learns of Asmodeus and the Grigori, as well as their plan to cause Armageddon. It is once again up to Michael, the Shadow Man, to save the world.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Ingame has missing textures and gets heavy SPS at times. | |
NTSC-U/PAL | Windows |
|
1.3.svn5932 | GSDX |
|
USA v02.20(10/02/2006) Textures issues | |
NTSC-U | Windows 7 SP1 x64 |
|
1.5.0 | ? | ? | Easily playable up to IRELAND: SEPULCHRE II. After that I couldn't transform into Shadowman, so i'm stuck ( maybe it's because of increase life or voodoo magic meter with CADEAUX, but I'm not sure ). No graphics glitches. 8x native resolution with a large performance reserve, stable 60 FPS ( except fire - is very GPU demanding ). Edit.
In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game |
41444 |
NTSC-U/PAL | Windows |
|
Nightly - v1.7.2031 | GSdx |
|
Game works fine without any graphics glitches. Bugs: Game used to have lots of bugs but now they are fixed and seems to be fully playable. |
Known Issues
Corrupted textures
- Status: Fixed
- Type: Major
- Description: Enviroment textures (floor, walls, ect...) are not rendered properly, showing a grid pattern instead.
- Workaround: Update to the latest nightly version of PCSX2.
Major graphical corruption
- Status: Fixed
- Type: Severe
- Description: Aside from characters suffering from melting/deformed polygons, proceeding further into the game will cause extreme graphical corruption that will render the game unplayable and will eventually crash PCSX2.
- Workaround: Update to the latest nightly version of PCSX2.
Isle of the Dead boss battle cutscene freeze
- Status: Active
- Type: Major
- Description: The game will always freeze in a specific spot during the cutscene preceeding the Isle of the Dead boss battle.
- Workaround: Enable the EE Timing Hack.
The gallery
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Shadow Man: 2econd Coming (SLUS 20413)