007: NightFire
007: NightFire | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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06 02 2013 1.1.0 r5546- | GSdx 5542 SSE41 [03 02 2013] |
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Runs above full speed., Considerable texture flickering and corruption in gsdx hardware mode. | |
NTSC-U | Windows |
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1.1.0 r5852 | GSDX |
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Europe v01.70(27/02/2003), INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Playable still. As above, a considerable amount of texture flicker ingame. Snow looks better in ZeroGS with the "No Vertical Stripes" hack, but the rest looks more messy. Sucky but doesn't stop the game being playable (in GSDX). MTVU not compatible with this game., MTVU incompatible, considerable amounts of texture issues in GSDX both hardware and software, menus flicker a bit in hardware mode. | |
PAL | Windows |
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1.3 Git 28 of May | GSDX |
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USA v02.20(10/02/2006), Fine on hardware and software. |
The gallery
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James Bond 007: NightFire (SLUS 20579)
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James Bond 007: NightFire (SLES 51260)
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James Bond 007: NightFire (SLES 51260)
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James Bond 007: NightFire (SLES 51260)