Virtua Fighter 4: Evolution
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Game description: Evolution was an updated version of Virtua Fighter 4. The game introduced two new characters and adjusted every other character as well.
Test configuration on Windows:
PCSX2 version: | 0.9.8 RC r4520 |
Graphics by GSDX: | r4510 |
Sound by SPU2-X: | r4510 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v2.00 |
Hack comments: Hacks: INTC, Wait Idle Loop, mVU Flag Hack, EE Cycle rate (3).
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium Dual-Core E5400 (3.6GHz) |
GPU: | Geforce 9600GT |
Comments:
- 50-60/60 FPS without hacks.
- 58-60/60 FPS with recommended hacks and EE cyclerate (3) which doesn't seem to cause trouble.
Known Issues
Half Backgrounds
- Status: Active
- Type: Major
- Description: Some of the stage's backgrounds have what seems like half a wall of fog.
- Workaround: Works fine with software mode (F9)in GSdx.
OpenGL Hardware mode for GSdx corrects this issue, is not quite as slow as the solution above, but introduces lines in the text and menus.