Burnout Dominator
Developer(s): Criterion Games
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 76/100
Game description: Pushing the limits of the PSP and the PlayStation 2, Burnout Dominator features the most explosive visuals seen on the platforms, engaging multiplayer modes to suit, and a PSP exclusive feature that allows you to synchronize your game with your friends and thrash their high scores and race times.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.7 (r2756) | GSdx 0.1.16 (r2754) |
|
Almost all Hacks. Do not activate MicroVU Hacks, 28-30 FPS, There are lots of graphical issues. Cars disappear if MicroVU Hacks are activated. Random game crashes. | 200.30.205.134 |
NTSC-U | ? |
|
0.9.8 (r4976) | GSdx |
|
40-45 FPS, I finished it on pcsx2 without problem. | Alok |
NTSC-U | Windows |
|
1.1.0 (r5576) | GSdx SSE41 (r5570, 23-02-2013) |
|
Runs above full speed. Various graphics errors (reflections, black sky, etc...). | |
NTSC-U | Windows |
|
1.1.0 (r5852)
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GSdx |
|
Europe v01.70(27/02/2003), Still Playable. Black sky/reflection issues can be solved by booting the game in Software mode, once you're in-game press F9 to switch back to Hardware, all looks fine. |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | OpenSuse Tumbleweed x64 |
|
1.3.1 (git 2015-01-30, 21:19) | GSdx |
|
GSdx Renderer: OpenGL (Hardware/Software), No matter the settings i used the game runs too slow ~25-30 FPS. I tried all presets with Software and Hardware mode for GSdx OpenGL and SPU2-X set to interpolation=nearest, Synchronization=Asynx mix. | Joder666 |
Trivia
- Original names: バーンアウト ドミネーター (SLPM-66739) & (SLPM-55036)
- Also known as 번아웃 도미네이터 (KO)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- The game sets to widescreen when it is prompted by the 16:9 screen size setting in the PS2 internal menu.
Known Issues
Vertical bars in multiplayer
- Status: Active
- Type: Major
- Description: In multiplayer, bars of white obscure much of both split screens.
- Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 3. Or set Renderer to any of the "(Software)" options.
Untextured sky/no light rings
- Status: Active
- Type: Minor
- Description: Sky is either untextured or renders without light rings.
- Workaround: Switch to software mode using F9 before loading a race, and once loading has finished, switch back to Hardware mode by pressing F9 again.
Glitched reflections and textures
- Status: Active
- Type: Minor
- Description: Certain reflections and textures do not load correctly.
- Workaround: Use System -> Boot CDVD (fast) instead of System -> Boot CDVD (full).
Dulled Surfaces
- Status: Active
- Type: Minor
- Description: In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". Or set Renderer to any of the "(Software)" options.
Grey Lines Within Text
- Status: Fixed
- Type: Minor
- Description: Nearly all text has dark grey lines running inside each character.
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots