Grand Theft Auto III
Developer(s): DMA Design
Publisher(s): Rockstar Games (US, JP), Take-Two Interactive (EU, AU), Capcom (JP), SCEA (US), SCEE (EU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings: 95/100, Metacritic: 97/100
Game description: Crime does pay. The highly controversial Grand Theft Auto franchise moves into 3D in the dark and seedy underworld of Liberty City. You play a crook with link to the Mafia. A man named 8-ball assigns you tasks ranging from delivering an item to killing the leaders of rival gangs. But you don't have to take that route, as Grand Theft Auto III gives you the freedom to go anywhere and cause your own trouble. Some of your activities might consist of jacking people's cars, beating pedestrians, and testing out your huge arsenal of weapons--including assault rifles, shotguns, rocket launchers, and flamethrowers--on the police.
Grand Theft Auto III is the third title in the Grand Theft Auto series and is the first GTA with a 3D open world sandbox. Grand Theft Auto III is played from a third-person perspective in an open world environment, allowing the player to interact with the game world at their leisure. The game is set within the fictional city of Liberty City, which is based on New York City. The single-player story follows Claude, a bank robber who was left for dead by his girlfriend, and quickly becomes entangled in a world of gangs, crime, and corruption.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 stable r4600 | GSdx r4643 0.1.16 |
|
FPS: 55-60 | Lagahan |
NTSC-U (?) | ? |
|
0.9.9 | GSdx r5100 0.1.16 |
|
BIOS: 01.60, Using "Allow 8-bit Textures" is a must. Fully Playable 60/60 FPS. | MozzaGamer |
PAL | Windows |
|
1.1.0 r5576 | GSdx r5464 SSSE3 |
|
Seems to be running fast and smooth. | |
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx 5752 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Game is able to upscale successfully at 1080p at 60FPS with only minor graphical glitches and slight stuttering. However, if the game is run at default resolutions it runs flawlessly. I observed no difference between using and not using 8-Bit textures, but your degree of success may vary. BIOS v2.0 was used. | Zrooney |
Trivia
- Original names: グランド・セフト・オートIII (SLPM-65382) & (SLPM-65760) & (SLPM-66789) & (SLPM-55293)
- Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3. In PCSX2 go to the System tab and click "Enable Widescreen Patches" to get a proper widescreen result.
The gallery
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Grand Theft Auto III (SLUS 20062)
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Grand Theft Auto III (SLES 50330)