PaRappa the Rapper 2
Developer(s): NanaOn-Sha
Genre: Rhythm and Music
Wikipedia: http://en.wikipedia.org/wiki/PaRappa_the_Rapper_2
Game review links: http://ps2.ign.com/objects/016/016674.html
Game review score: 7.0/10 (IGN)
Game description: The sequel to "PaRappa the Rapper". This game features a storyline in which all of the foods in PaRappa's town are turning into noodles. This is because of the evil "Noodle Syndicate". PaRappa and his friends must rap in order to beat this evil corporation and restore all of the town's foods.
Test configuration on Windows:
PCSX2 version: | PCSX2 0.9.8 r4600 |
Graphics by GSdx: | 4600 |
Sound by SPU2-X: | r4600m |
Pad plugin is LilyPad: | r4510 |
DVD plugin is cdvdGigaherz: | r4510 |
BIOS version: | SCPH39001 |
Comments: The game is completely playable. On hardware mode, objects sometimes get in the way of lyrics. This is a problem on three out of eight levels. However, it is not a problem on software mode, which can be easily run by any modern CPU. Software mode also produces another graphic error on the top left corner of the screen. However, this does not get in front of lyrics and is very minor. The "rappin' bad" effect is missing on both hardware and software mode and the same effect is also missing from the intro movie sequence. On earlier version than r4600, aggressive EE cyclerate hacks (50%) must be enabled to get through the intro menu sequence. On these versions, although, any level past level 1 is not playable due to freezes on scenechanges ("Cool" mode not confirmed because while in "Cool", the level only remains in one scene). Hack comments:
- INTC Spin Detection is safe.
- Wait Loop Detection is safe.
- mVU Flag Hack is safe.
- mVU Block Hack is safe.
- VU Cycle Stealing is safe.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel® Xeon® Processor E5410
(12M Cache, 2.33 GHz, 1333 MHz FSB) |
GPU: | ATI Radeon HD 5770 |