ICO
Developer(s): SCE Japan Studio, Team Ico
Publisher(s): SCEA
Genre: Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 9.4/10
Game description: Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (r4600) | GSDX ? |
|
BIOS: USA 2.0, Ran the intro and the first level at +50fps (Pal version tested) (Didn't test the rest of the game) | 190.92.6.151 |
NTSC-U(?) | ? |
|
0.9.8 | GSDX r4600 |
|
Has some known issues as described bellow but completely playable from start to finish. | Machina |
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Runs at 200% speed. | |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
EE/VU Clamp: Full/Full, Runs above full speed., Must be set to full-clamping mode to avoid freezing on the intro. | |
PAL | Windows 7 x64 |
|
25. 3. 2015. 1.2.1 r5875 | GSdx SSE2 0.1.16 |
|
Runs 45-50 fps all the time. | Tyranusxxx |
PAL | Windows 8.1 x64 |
|
1.3.0-0 (July 3, 2014) | GSdx SSE4.1 0.1.16 |
|
BIOS: Europe 1.60. Plays at full speed (50 FPS) with default internal resolution (512x256). Currently at the Main Gate. | williamjcm |
Known Issues
Missing Effects/Shadows in Hardware Mode
- Status: Active
- Type: Minor
- Description: In hardware mode, there are no shadows or light rays.
- Workaround: Use software mode.
Hangs
- Type: Not an issue
- Description: It hangs on the first cutscene and later on too.
- Workaround: Set EE Clamp Mode to "Extra + Preserve Sign".
Camera Gets Stuck
- Type: Not an issue
- Description: Camera gets stuck behind some wall in some places.
- Workaround: Never lower the VU Clamp Mode from 'Normal'
Lighting effects misaligned
- Status: Active
- Type: Minor
- Description: Lighting effects misaligned
- Workaround: Enable Half-pixel Offset Hack in GSdx options or use Software mode
Gallery