PaRappa the Rapper 2
Developer(s): NanaOn-Sha
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Music
Wikipedia: Link
Game review links: GameRankings: 67/100, Metacritic: 67/100
Game description: The original rap star is back in the house! See if you have enough rhythm to keep the beat with everyone's favorite rappin' puppy. Join Parappa and a cast of new and familiar characters on a mission of the utmost importance: prevent the Evil Noodle Syndicate from turning everything into noodles. Check out the funky fresh tunes that are guaranteed to get your toes tappin' and your head bobbin'.
This time, Parappa won a 100 year supply of noodle products. He liked it at first but later got sick of it. His love, Sunny Funny, friendly mocked him by calling him a baby for refusing to eat noodles and he started to question his maturity. But he then noticed something: everything in his town is turning into noodles! Including food! It's now his job to be a grown up and save the day.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 (r4600) | GSdx (r4600) |
|
BIOS: SCPH39001, INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, mVU Block Hack, VU Cycle Stealing are safe. The game is completely playable. | MyDreamName |
NTSC-U | Windows |
|
1.1.0 (r5492) | GSdx SSE41 (r5464) |
|
Runs above full speed. | |
PAL | Windows 10 |
|
1.5.0 (dev-1999-gd23caa9) | GSdx 1.1.0 SSE2 |
|
Game speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the black/void square at the upper left corner, but it's only a minor issue. | SomosExe |
Trivia
- Original names: パラッパラッパー2 (SCPS-15017) & (SCPS-19201)
- This is the sequel to the PS1 game PaRappa the Rapper.
Known Issues
Multiplayer background is rendered incorrectly
- Status: Active
- Type: Minor
- Description: The background fog in the multiplayer mode doesn't work.
- Workaround: Go to Config > Graphics Settings > Renderer, set Mipmapping to Full, then go to Hacks and set Trilinear Filtering to Ultra. Do note that this breaks Stage 6's sprites.
Blur effects are offset when upscaling
- Status: Active
- Type: Minor
- Description: The blur effects are being offset during upscaling, resulting in the effect not working properly.
- Workaround: Go to Config > Graphics Settings > Hacks and set Texture Offsets according to your resolution scale:
Resolution | X | Y |
---|---|---|
2x Native | 300 | 300 |
3x Native | 333 | 333 |
4x Native | 367 | 367 |
5x Native | 400 | 400 |
6x Native | 433 | 433 |
7x Native | 467 | 467 |
8x Native | 500 | 500 |
Fixed Issues
Black box at the top left of the screen
- Status: Fixed
- Type: Major
- Description: A black box appears at the top left of the screen in both HW and SW modes (called the black noodles by fans because of it being a corruption of the awful mode effect)
- Workaround: Update to the latest nightly version of PCSX2.
The "rappin' bad" effect is missing
- Status: Fixed
- Type: Minor
- Description: The "rappin' bad" effect is not shown. (This can also be seen in the PS4 port of the game)
- Workaround: Update to the latest nightly version of PCSX2.
The "rappin' bad" effect is rendered incorrectly
- Status: Fixed
- Type: Minor
- Description: The noodles seen in bad mode appear straight.
- Workaround: Update to the latest nightly version of PCSX2.
Objects sometimes get in the way of lyrics
- Status: Fixed
- Type: Major
- Description: Objects sometimes get in the way of lyrics.
- Workaround: Update to the latest nightly version of PCSX2.