Okami
Developer(s): Capcom, Clover Studio
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic
Game review score: 93/100 on Metacritic
Game description: Paint your way to victory.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.7 3113 beta | GSDX r3063 |
|
The game runs fine without any problems. If you can run the game in full speed, try turning on speed hacks, but it may break the game. | CKL |
NTSC-U | ? |
|
0.9.8 r4600 stable | GSDX (sse4.1) r4600 |
|
Running the game with EE cyclerate and VU cycle stealing both at 3, will give major slowdown. change to EE=2 and VU=1 giving normal speeds. I managed to get full speed from an i5 mobile CPU and ATI 5650m mobility GPU. Ran full speed with very little slowdown at 2xScaled resolution with fast CD loading, texture filtering and all available speedhacks on. | Alexzander |
NTSC-U(?) | ? |
|
? | GSDX ? |
|
Managed to get fullspeed with GDx Hardware settings, custom resolution 800x800 (still fullspeed but with major slowdown in certain areas with 2xNative settings). Very minor slowdown in large maps (Shinshu Field/Taka Pass) and cutscenes. Minor bugs encountered, but none too severe. | Rovescio |
PAL-E | Windows |
|
1.2.1 r5875 (stable) | GSDX32-SSE4-r5875 |
|
Everything works fine with Anisotropic Filtering at 4x and MSAA 4x. If you start the game in PAL mode (50Hz), the game have big "optical" problems, like you haven't (or have) glass on your eyes. In NTSC mode (60Hz) the game runs perfect. | Turbo25 |
NTSC-U | Windows 7 64-Bit |
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1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
The game runs extremely well at 6X native resolution. The game has no graphical or audio glitches. This game looks better than the PS3 re-release. Bios v 2.0 was used. | Zrooney |