Ape Escape 3
Developer(s): SCE Japan Studio
Genre: Platform
Wikipedia: Link
Game review links: Link
Game review score: 82/100
Game description: Once again it's time to catch all the monkeys in this third installment of Sony's Ape Escape series.
Test configuration on Windows:
PCSX2 version: | 1.1 r5594 |
Graphics by GSdx: | r5580 |
Sound by SPU2-X: | 2.0 r5559 |
Pad plugin is LilyPad: | 0.11.0 r5403 |
BIOS version: | 1.60 USA |
Comments: Using EE Cyclerate and Cycle Stealing will cause false fps readings in larger areas, Loop detection, Spin detection, and mVU Flag hack used. Frameskipping has been used. Up to stage 2 has been tested. DirectX 9 was used for GSdx.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel T9600 Core 2 Duo @ 2.80 Ghz |
GPU: | GTX 260m |
Comments: Might actually run perfectly if someone can post with better specs, much appreciated if the minigames are tested as well. Only up to stage 2 has been tested.
Other tested set-ups
CPU: Intel Core i7-3630QM @ 2.40
GPU: GTX 660m
PCSX2 version: 1.1 r5628
Graphics by GSdx: r5632
Sound by SPU2-X: 2.0 r5559
Pad plugin is LilyPad: 0.11.0 r5403
BIOS version: 1.60 EUR
Game version: PAL
Comments: Game runs at 50 FPS most of the time (see known issues); Preset: Balanced; MTVU enabled; Direct3D11 Hardware and 1920x1080 was used;
Known Issues
Random Cutscene Slowdown
- Type: Slowdown
- Affected Game Versions: PAL, possibly others
- Description: Sometimes when a cutscene is shown, FPS drop significantly
- Solution: Skip cutscene, pausing and resuming emulation could work too
Monkey Radar
- Type: Slowdown
- Affected Game Versions: PAL, possibly others
- Description: Game can slow down when a monkey is located with the Monkey Radar
Monkey Cinema Room
- Type: Slowdown
- Affected Game Versions: PAL, possibly others
- Description: Games slows down when the black-and-white movie is visible in the cinema room at stage XX
Idle on title screen
- Type: Crash
- Affected Game Versions: PAL, possibly others
- Description: Game crashes under certain circumstances when a gameplay video starts on the title screen
- Solution: Press a button to exit the title screen soon enough ;-)
Messed up cutscenes
- Type: GFX Glitch
- Affected Game Versions: PAL, possibly others
- Description: Videos have a grid on it and look dark when the resolution is not native
- Solution: Use game fix "Switch to GSdx software rendering when a FMV plays"