Metal Gear Solid 2: Substance
Developer(s): KCEJ
Publisher(s): Konami
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 87/100
Game description: Solid Snake returns in Metal Gear Solid 2: Substance, the expanded edition of Metal Gear Solid 2: Sons of Liberty, with all-new game modes, hidden characters, and storylines. Top-secret weapons technology is being mysteriously transported under cover of an oil tanker to an unknown destination. It's up to Snake to infiltrate the transport and keep this deadly weapon of mass destruction from falling into the wrong hands. You'll have plenty of ways to practice, as the game offers more than 350 virtual reality missions in addition to more than 15 alternate missions.
A multi-platform updated version of the original MGS2 first released for the Xbox, the game contains the main Sons of Liberty game with some subtle alterations and additional content, such as more then 300 new virtual reality training missions and 200 "Alternative Missions" set in areas taken from the main game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 RC (r4563) | GSdx (r4459) |
|
BIOS: USA v2.00, Running near full speed. Requires a powerful PC. | Machina |
PAL | Windows |
|
1.1.0 (r5618)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx |
|
Europe v02.00(14/06/2004), The only way to boot is to make an iso and load it using the internal PCSX plugin under CDVD => ISO. Game is playable in hardware mode with very small graphical glitches (background in codec is broken on both HW and SW mode). Thermal googles are broken on HW mode, showing a green picture, works in SW mode. Fps are almost constant at 50, just dropping down to 35-40 in very crowded area. | |
PAL | Windows |
|
1.1.0 (r5754) | GSdx SSE4 (r5752) |
|
Runs at full speed. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.5.0 (dev-1988 gcf131b5)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: USA 2.30, Decided to replay this game. A few things worth noting, a microVU0 warning will pop up every now and then, but it does not seem to affect the gameplay. One gripe I do have with the game is that when you have Stealth equipped, it causes a massive slowdown in the frame rates. I can easily lose well over 10~15 FPS when Stealth is equipped on Snake/Raiden. It's really annoying playing the game with just 40 FPS, especially on the higher difficulties like Extreme. Been trying to fiddle with the GSdx options to see if something can make it run smoother, but haven't had any success yet. | Ryudo |
NTSC-U | Windows 8.1 |
|
v1.5.0 (dev-2043-g5b4c948) | GSdx 0.1.16 AVX2 (r5875) | SPU2-X 2.0.0 (r5830) | The main game - i.e. the story mode and the extra missions - runs fine. I get decent speeds on both hardware and software mode. The Skateboarding mini-game, which is accessible from the main menu, crashes PCSX2 at the loading screen. It gives the error
..\..\FiFo.cpp(48) : assertion failed: Function: ReadFIFO_VIF1 Thread: EE Core Condition: vif1Regs.stat.FQC != 0 Message: FQC = 0 on VIF FIFO READ! At this junction, I fear it may be a problem with my ISO. I may redump my disc and try again. |
Retroaesthetics |
Trivia
- Original names: メタルギアソリッド2 サブスタンス (SLPM-67002) & (SLPM-74901) & (SLPM-67008), 메탈 기어 솔리드 2 서브스텐스 (SLKA-35001)
Known Issues
Fortune First Cutscene Flickering
- Status: Active
- Type: Minor
- Description: During the first cutscene involving Fortune, there is a close-up where Vamp says "Queen." while next to her. This shot has full-screen 60Hz flickering.
- Workaround: No known solution.
Was tested with both OpenGL and DX11 Software modes. DX11 performed noticeably better but still bottlenecked a GTX 1660 Super paired with a Ryzen 7 3700X.
(Found by: Bread Bread at 1/14/2022, 4:05 AM EST)
Weapon Laser Issue
- Status: Active
- Type: Minor
- Description: Weapon lasers appear significantly darker than on original hardware in the tanker.
- Workaround: Use dev build 1.7.2234 instead of the stable release.
(Found by: Bread Bread)
Infrared Sensors Issue
- Status: Active
- Type: Minor
- Description: In the tanker, the infrared sensors are visible without the need to shoot a fire extinguisher. Appears as black lines that turn red while the extinguisher is active.
- Workaround: Use dev build 1.7.2234.
(Found by: Bread Bread)
Transparency issue
- Status: Active
- Type: Minor
- Description: The water surface in the swim areas and Otacon's glasses are completely reflective.
- Workaround: No known solution.
left side is blurred during cutscenes.
- Status: Active
- Type: Minor
- Description: Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
- Workaround: Use Software mode.
color issue
- Status: Active
- Type: Minor
- Description: Some skin textures are darker than normal.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
The skateboard mini-game isn't working.
- Type: Not an issue
- Description: when opening the skateboard mini-game, PCSX2 will show an error message.
- Workaround: Don't use widescreen hack.
Serious slowdown during The skateboard mini-game
- Status: Active
- Type: Major
- Description: This mini-game is really performance heavy
- Workaround: Use software mode.
Broken texture in The skateboard mini-game
- Status: Active
- Type: Minor
- Description: After falling once from the skateboard the texture of the new skateboard will become broken
- Workaround: Use software mode before starting the mini-game.
Fixed Issues
Taking pictures fails
- Status: Fixed
- Type: Major
- Description: During missions that require taking pictures, taking the (usually right) pictures fails.
- Workaround: Update to the latest nightly version of PCSX2.
Dragging bodies fall
- Status: Fixed
- Type: Major
- Description: The enemy bodies sometimes fall before you release them while dragging.
- Workaround: Update to the latest nightly version of PCSX2.
Twitching on gun aiming
- Status: Fixed
- Type: Major
- Description: Sometimes aiming a gun just makes the arm twitch.
- Workaround: Update to the latest nightly version of PCSX2.
Translucent characters
- Type: Not an issue
- Description: Glitched textures can cause a character to become translucent in certain rooms.
- Workaround: Go to Config > Emulation Settings > VUs tab, and set VU0 and VU1 to "micro VU Recompiler"(this is the default option).
Gameplay Screenshots
<spoiler show="Show images" hide="Hide images">
</spoiler>
- Games rated C in Japan
- Games rated M in North America
- Games rated 16+ in Europe
- Games rated MA in Australia
- Games rated 18 in Korea
- Games with widescreen support
- GPU intensive games
- CPU intensive games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games with Korean language
- Games
- Playable games
- Action
- Adventure
- Games by Konami
- Games with known issues
- Games with minor issues
- Games with serious issues