Ecco the Dolphin: Defender of the Future
Ecco the Dolphin: Defender of the Future | ||||||||||||||||||||||||||||||||||||||||||||||||||
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NTSC-U cover
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Developer(s): Appaloosa Interactive
Publisher(s): SCEE (EU), Acclaim (US)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 71/100
Game description: When an evil force threatens to destroy the Earth, it's up Ecco the Dolphin to save the future! Everyone's favorite mammal makes his PlayStation 2 debut in Ecco the Dolphin: Defender of the Future, an all-new aquatic adventure of epic proportions! In order to save the planet and win back his future, Ecco must travel through mysterious and breathtaking underwater worlds filled with puzzles, friends, foes and danger while in search of the stolen dolphin-power that he must recover from the far reaches of time and space. The future of the Earth now rests on the fins of this friendly dolphin in the underwater gaming experience of a lifetime!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U (?) | ? |
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0.9.6 | GSdx r890 |
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BIOS: USA v02.00, Hangs at end of initial loading screen. | Machina |
NTSC-U | Windows |
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0.9.7 SVN r3113 | GSdx |
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USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard. For now, I discovered you only can play in PCSX2 0.9.7, normal if not bugs, I tried put the GSDX.DLL in the folder of plugins of Pcsx2 1.3 but not work. Even selected this specific plugin(GSdx r3068). It's evident(It's my only solution yet). | |
? | ? |
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0.9.8 | GSdx r4600 |
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File used was .mdf format, ripped natively from genuine disc. | Oiseau |
PAL | Windows |
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1.1.0 r5517 [17 01 2013] | GSdx 5464 SSE41 [09 12 2012] |
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Hangs on first loading screen. | |
? | ? |
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1.1.0 r5719 | GSdx r5718 Direct3D11 |
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HACKS: None used at all. File used was .iso format, ripped from genuine disc confirmed to work on a real PS2. | SRX |
PAL | Windows |
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1.1.0 svn r5857 | GSdx |
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USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard. Not work, unchanged yet in this moment. In the first screen the loading never ends, shows a black screen loading. | |
NTSC-U | Windows |
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1.1.0 svn r5857 | GSdx |
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USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard. Not work, unchanged yet in this moment. In the first screen the loading never ends. | |
NTSC-U/PAL | Windows |
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1.3 Git 29th of April | GSdx |
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USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard. For the game work download the savestate and put it in your pcsx2 savestate folder. Load save state slot -0(zero) in the emulator and play! | |
NTSC-U | Windows |
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v1.5.0-dev-781-ga7ba779 (20 May, 2016) | GSdx |
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The game needs the modified executable (see issues section). Enable speedhacks, but uncheck all speedhack tick boxes. EE Cyclerate=-1. VU Cycle Stealing=0. /// Audio: SPU2-X Synchronizing Mode=Async Mix. | wad11656 |
PAL-M5 | Windows 8.1, x64 |
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v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
</spoiler> |
GSdx
<spoiler show="Settings" hide="Hide">
</spoiler> |
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The freeze problem remains the same, so I did the right thing to fix the freeze (see Know Issues). Runs at 1080p (HD) and 1440p (2K) 50-60 FPS, no freezes or bugs. | Chern40+7 |
Known Issues
Freeze on start
- Status: Active
- Type: Severe
- Description: The game freezes on the first loading screen
- Workaround: Use a recent PCSX2 v1.5.0 git build. Go to Config > Emulation Settings > Speedhacks tab, disable the preset at the bottom left of the window if necessary, then move the "EE Cyclerate" slider to '-3'. Make sure "Enable Wait Loop Detection" is turned off. Once the game has loaded, it is safe to increase the EE Cyclerate again.
The gallery
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Ecco the Dolphin: Defender of the Future (SLUS 20394)
- Games rated E in North America
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- Pages with broken file links
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- Games
- Playable games
- Action
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- Games by Appaloosa Interactive
- Games with known issues
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