God of War II
Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 9.7/10 (IGN)
Game description: God of War II is a third person action-adventure video game. Sequel to God of War, God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
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Runs near full speed. | |
NTSC-U | Windows |
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1.3 Git 18 of June | GSDX |
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USA v02.20(10/02/2006), No Bugs. | |
NTSC-U | ? |
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0.9.8 r4976 | GSDX SSE4 (vr4976) | SPU2-X 2.0 (r4976) | BIOS: USA(v2.0), FPS: 60 | Alok |
NTSC-U | ? |
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1.0.0.r5350 | GSDX SSE4 (vr5350) D3D11 HW | SPU2-X 2.0 (r5350) | EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None, VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None, Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked], Average FPS:60, Max FPS:60, Min FPS:19, Average frames are at rate of 50 throughout the game but some regions do have spikes and drops | The Requiem |
NTSC-U | Windows 7 64-Bit |
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1.2.1 r5875 | GSdx 10 (Hardware) 0.1.16 r5875 |
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Game still has the ghosting affects but can be fixed using the aforementioned fixes. Game runs extremely well once the ghosting is fixed. Bios v 2.0 was used. | Zrooney |
Known Issues
Shifted, ghost-like image
- Status: Active
- Type: Minor
- Description: Kratos and other objects, characters have a shifted, ghosting like effect around them. Only visible if using any of the upscaling modes in GSdx. Native res. has no such problems. There's also vertical lines when using the Amulet of the Fates
- Workaround: Go into GSdx's plugin settings and turn the resolution to 'Native' OR if you want to keep the upscaling, turn on 'Half-pixel Offset' in the 'HW Hacks' section.
Vertical lines under water and in hell
- Status: Active
- Type: Minor
- Description: Vertical lines under water and in hell
- Workaround: Go into GSdx's plugin settings and turn the resolution to 'Native' OR if you want to keep the upscaling, turn on 'Aggressive-CRC' in the 'HW Hacks' section.
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