Drome Racers
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Region NTSC-U: |
Release date: |
November 20, 2002 |
Windows Status: |
? |
Linux Status: |
? |
Mac Status: |
? |
Region PAL: |
Release date: |
December 6, 2002 |
Windows Status: |
? |
Linux Status: |
? |
Mac Status: |
? |
Region NTSC-J/C/K: |
Windows Status: |
? |
Linux Status: |
? |
Mac Status: |
? |
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Test configurations on Windows:
Environment
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Configurations
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Comments
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Tester
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Region
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OS
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CPU/GPU
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Revision
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Graphics
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Sound/Pad
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NTSC-U
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Windows
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- Intel Core i7 @ 3.4Ghz
- Nvidia GTX 285 768MB
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13 11 2012 1.1.0 r5452-
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GSdx 5442 SSE41 [29 10 2012]
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- SPU2-X 2.0.0 [21 11 2012]
- LilyPad 0.11.0 [09 10 2012]
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Environment is blank if gsdx is in hardware mode. In software mode it looks fine, but hangs shortly ingame.
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NTSC-U
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Windows
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- Intel Core i7 920 @ 3.8Ghz
- Nvidia GTX 570 1368MB
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1.2.1 r5875
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GSDX
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Europe v01.70(27/02/2003), Game needs to be played in software mode as hardware mode has a static image over it (as above), but runs at full speed with 3 render threads. No longer hangs, played a few races to make sure., Shadows are a bit SPS-like, but it's not intrusive to the gameplay
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The gallery
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Drome Racers (SLUS 20577)