Disgaea: Hour of Darkness
Developer(s): Nippon Ichi Software
Genre: Strategy, RPG, Adventure
Wikipedia: http://en.wikipedia.org/wiki/Disgaea:_Hour_of_Darkness
Game description: Roundbased tactic game with funny cutszenes and crazy ways of improving characters and equipment
an anime of the game exists called Makai Senki Disgaea
Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v02.00 |
PCSX2 version: | 1736 |
Graphics by ZZogl: | 182 |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Pentium Dual-Core E2160 (1.8GHz) |
GPU: | Geforce 7600GT |
Comments: System requirements are minimal, almost all modern video cards meet the requirements for the game.
Known Issues:
Scaling glitches
Using resolutions higher than native can give minimal glitches
- Solution: Using the Native option in GSdx and/or disabling Texture filtering helps too.
Hang in r3878
In the emulator version 0.9.7 (specifically, build r3878), the game hangs shortly into the intro cutscene of the second map of Stellar Graveyard II ("Core Point No. 4"). Music continues playing, but neither the party in the background nor Kurtis descending in the foreground are visible, and the game will not continue pass this point.
- Solution: Upgrading the emulator to build 4600 fixes this.
- Note: In a previous playthrough using emulator version 0.9.4 with the exact same PS2 disc, there were no problems here. It seems only to affect r3878.